Results -9 to 0 of 2

Threaded View

  1. #1
    Player
    sethlj11's Avatar
    Join Date
    Sep 2016
    Location
    Ul'dah
    Posts
    1
    Character
    Eloy Odonell
    World
    Siren
    Main Class
    Black Mage Lv 60

    Snagging, Truth actions not recognized when switching from Fisher to other as macro

    I was attempting to make a macro that would change my gear set to a gathering class and auto-activate the associated "Truth" ability for the class.

    For example, this is my intended macro when changing to Miner:
    /macroicon "Miner" classjob
    /gearset change 14
    /ac "Truth of Mountains"
    /rrpa motion

    This is my intended macro when changing to Botanist:
    /macroicon "Botanist" classjob
    /gearset change 15
    /ac "Truth of Forests"
    /yrpa motion

    This is my intended macro when changing to Fisher:
    /macroicon "Fisher" classjob
    /gearset change 16
    /ac "Snagging"
    /brpa motion

    I've placed these macros onto my Hotbar 5. If I switch from Botanist to Miner, then all the Miner macro actions execute as they should. If I use the Fisher macro, then the Snagging ability doesn't activate and the chat log shows the message "'Snagging' is not a valid action name.". If I then switch to Miner from Fisher, I get the "'Truth of Mountains' is not a valid action name." message. If I switch to Botanist from Fisher, I get the same "'Truth of Forests' is not a valid action name." message. If I switch to Botanist from Miner after having switched from Botanist, I do not receive this message and the ability activates as normal.

    I play on PC, my specifications are pasted below. Please let me know if you require more information regarding my computer or game settings.
    OS: Windows 10 Pro v1607 build 14393.105 x64
    Processor: Intel Core i7-4770K @ 3.50 GHz
    RAM: 16.0 GB
    Display: NVIDIA GeForce GTX 770

    Game settings:
    System Configuration -
    Screen Mode: Borderless Windowed
    Resolution: 1920x1080
    Character lighting: 0
    Frame Rate Limit: None
    Graphics Settings -
    Enable wet surface effects: on
    Disable rendering of objects when not visible: on
    Use low-detail models on distant objects: on
    Real-time Reflections: maximum
    Edge-smoothing: FXAA
    Transparent Lighting Quality: High
    Grass Quality: High
    Parallax Occlusion: High
    Tessellation: High
    Glare: Standard
    Map Resolution: High
    Shadows:
    Self: Display
    Party Members: Hide
    Other NPCs: Hide
    Enemies: Display
    Use low-detail models on shadows: on
    Shadow Resolution: Normal - 1024p
    Shadow Cascading: Best
    Shadow Softening: Strong
    Texture Filtering: Anisotropic
    Anisotropic Filtering: 16x
    Movement Physics:
    Self: Full
    Party Members: Simple
    Other NPCs: Simple
    Enemies: Simple
    Naturally darken the edges of the screen: on
    Blur the graphics around an object in motion: on
    Screen-space ambient occlusion: HBAO+: Quality
    Glare: normal
    Enable depth of field: on
    Character Configuration:
    Control Settings:
    Display headgear: on
    Manually adjust visor: on
    Display main and off hand gear when sheated: on
    Auto-sheathe weapon when not in battle: on
    Auto-sheathe delay: 3
    Idle Animation Delay: 5
    Randomize idle animation: off
    Effects while in motion: show all
    Own battle effects: show all
    Party battle effects: show all
    Others battle effects: show none
    (0)
    Last edited by sethlj11; 09-06-2016 at 01:52 AM.