Results 1 to 2 of 2
  1. #1
    Player
    sethlj11's Avatar
    Join Date
    Sep 2016
    Location
    Ul'dah
    Posts
    1
    Character
    Eloy Odonell
    World
    Siren
    Main Class
    Black Mage Lv 60

    Snagging, Truth actions not recognized when switching from Fisher to other as macro

    I was attempting to make a macro that would change my gear set to a gathering class and auto-activate the associated "Truth" ability for the class.

    For example, this is my intended macro when changing to Miner:
    /macroicon "Miner" classjob
    /gearset change 14
    /ac "Truth of Mountains"
    /rrpa motion

    This is my intended macro when changing to Botanist:
    /macroicon "Botanist" classjob
    /gearset change 15
    /ac "Truth of Forests"
    /yrpa motion

    This is my intended macro when changing to Fisher:
    /macroicon "Fisher" classjob
    /gearset change 16
    /ac "Snagging"
    /brpa motion

    I've placed these macros onto my Hotbar 5. If I switch from Botanist to Miner, then all the Miner macro actions execute as they should. If I use the Fisher macro, then the Snagging ability doesn't activate and the chat log shows the message "'Snagging' is not a valid action name.". If I then switch to Miner from Fisher, I get the "'Truth of Mountains' is not a valid action name." message. If I switch to Botanist from Fisher, I get the same "'Truth of Forests' is not a valid action name." message. If I switch to Botanist from Miner after having switched from Botanist, I do not receive this message and the ability activates as normal.

    I play on PC, my specifications are pasted below. Please let me know if you require more information regarding my computer or game settings.
    OS: Windows 10 Pro v1607 build 14393.105 x64
    Processor: Intel Core i7-4770K @ 3.50 GHz
    RAM: 16.0 GB
    Display: NVIDIA GeForce GTX 770

    Game settings:
    System Configuration -
    Screen Mode: Borderless Windowed
    Resolution: 1920x1080
    Character lighting: 0
    Frame Rate Limit: None
    Graphics Settings -
    Enable wet surface effects: on
    Disable rendering of objects when not visible: on
    Use low-detail models on distant objects: on
    Real-time Reflections: maximum
    Edge-smoothing: FXAA
    Transparent Lighting Quality: High
    Grass Quality: High
    Parallax Occlusion: High
    Tessellation: High
    Glare: Standard
    Map Resolution: High
    Shadows:
    Self: Display
    Party Members: Hide
    Other NPCs: Hide
    Enemies: Display
    Use low-detail models on shadows: on
    Shadow Resolution: Normal - 1024p
    Shadow Cascading: Best
    Shadow Softening: Strong
    Texture Filtering: Anisotropic
    Anisotropic Filtering: 16x
    Movement Physics:
    Self: Full
    Party Members: Simple
    Other NPCs: Simple
    Enemies: Simple
    Naturally darken the edges of the screen: on
    Blur the graphics around an object in motion: on
    Screen-space ambient occlusion: HBAO+: Quality
    Glare: normal
    Enable depth of field: on
    Character Configuration:
    Control Settings:
    Display headgear: on
    Manually adjust visor: on
    Display main and off hand gear when sheated: on
    Auto-sheathe weapon when not in battle: on
    Auto-sheathe delay: 3
    Idle Animation Delay: 5
    Randomize idle animation: off
    Effects while in motion: show all
    Own battle effects: show all
    Party battle effects: show all
    Others battle effects: show none
    (0)
    Last edited by sethlj11; 09-06-2016 at 01:52 AM.

  2. #2
    Player
    Mholito's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    1,316
    Character
    Mholi'to Lihzeh
    World
    Zodiark
    Main Class
    Arcanist Lv 90
    If you put a <wait> at the end of the gearset change line, it should work. What's happening is that the gearset takes a moment to change but the macro continues immediately, trying to activate the skill before the change has actually happened. The reason you only get the error when switching to and from fisher (and likely any non-gatherer) is likely because you have the truth skills set as cross class skills for both of them, so they are still available before the switch.
    (0)