I was attempting to make a macro that would change my gear set to a gathering class and auto-activate the associated "Truth" ability for the class.
For example, this is my intended macro when changing to Miner:
/macroicon "Miner" classjob
/gearset change 14
/ac "Truth of Mountains"
/rrpa motion
This is my intended macro when changing to Botanist:
/macroicon "Botanist" classjob
/gearset change 15
/ac "Truth of Forests"
/yrpa motion
This is my intended macro when changing to Fisher:
/macroicon "Fisher" classjob
/gearset change 16
/ac "Snagging"
/brpa motion
I've placed these macros onto my Hotbar 5. If I switch from Botanist to Miner, then all the Miner macro actions execute as they should. If I use the Fisher macro, then the Snagging ability doesn't activate and the chat log shows the message "'Snagging' is not a valid action name.". If I then switch to Miner from Fisher, I get the "'Truth of Mountains' is not a valid action name." message. If I switch to Botanist from Fisher, I get the same "'Truth of Forests' is not a valid action name." message. If I switch to Botanist from Miner after having switched from Botanist, I do not receive this message and the ability activates as normal.
I play on PC, my specifications are pasted below. Please let me know if you require more information regarding my computer or game settings.
OS: Windows 10 Pro v1607 build 14393.105 x64
Processor: Intel Core i7-4770K @ 3.50 GHz
RAM: 16.0 GB
Display: NVIDIA GeForce GTX 770
Game settings:
System Configuration -
Screen Mode: Borderless Windowed
Resolution: 1920x1080
Character lighting: 0
Frame Rate Limit: None
Graphics Settings -
Enable wet surface effects: on
Disable rendering of objects when not visible: on
Use low-detail models on distant objects: on
Real-time Reflections: maximum
Edge-smoothing: FXAA
Transparent Lighting Quality: High
Grass Quality: High
Parallax Occlusion: High
Tessellation: High
Glare: Standard
Map Resolution: High
Shadows:
Self: Display
Party Members: Hide
Other NPCs: Hide
Enemies: Display
Use low-detail models on shadows: on
Shadow Resolution: Normal - 1024p
Shadow Cascading: Best
Shadow Softening: Strong
Texture Filtering: Anisotropic
Anisotropic Filtering: 16x
Movement Physics:
Self: Full
Party Members: Simple
Other NPCs: Simple
Enemies: Simple
Naturally darken the edges of the screen: on
Blur the graphics around an object in motion: on
Screen-space ambient occlusion: HBAO+: Quality
Glare: normal
Enable depth of field: on
Character Configuration:
Control Settings:
Display headgear: on
Manually adjust visor: on
Display main and off hand gear when sheated: on
Auto-sheathe weapon when not in battle: on
Auto-sheathe delay: 3
Idle Animation Delay: 5
Randomize idle animation: off
Effects while in motion: show all
Own battle effects: show all
Party battle effects: show all
Others battle effects: show none