Results -9 to 0 of 30

Threaded View

  1. #16
    Player
    PFM's Avatar
    Join Date
    Sep 2015
    Posts
    41
    Character
    Laekhiya Ghenna
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by SunnyHirose View Post

    If you lock FPS lower (higher!?) and observe the tiering changing accordingly, then I'd dare say this is the most probable explanation.
    If I remember correctly there was a post several months back about a player who found that locking the game at 30fps produced very consistent results for trying to land a specifically difficult jump to get on a certain piece of terrain that was near impossible for them to land when running at higher framerates. I wonder if this carries over to the battle system as well.
    (0)
    Last edited by PFM; 09-11-2016 at 06:55 PM.