Quote Originally Posted by Ryannex View Post
It's popular in Japan but dead in NA/EU.
Not necessarily popular, but: It's not dead. But that's similar to how Japan has a over three times the raiding success and likely population as NA/EU despite offering the exact same rewards. Different culture and all that.

The core of the issue is hard to nail, though, because PvP as such is far from unpopular - League of Legends is probably still the biggest game on the market and counter strike and DotA2 are popular as well. Which is why I tend to go broken record mode when it comes to rewards - they're not the issue.
The primary issue is: People in this game don't enjoy the PvP offered in this game. Why? Gods know.
It probably isn't repetition.
Part of it might be the community, but LoL has been notorious for that as well and it didn't kill the game.
Might be a bad fit between the community and the content - FFXIV isn't exactly catering to the high competitive type.
Might be the gameplay - The trinity was not made with PvP in mind.
Might be the fact that newbies play with veterans due to a lack of MMR - especially in frontlines where 8-man premades are possible.
Might be queue times, but even when queues are swift as when Feast got introduced, it always dies.

But since this thread is in General Discussion where many Non-PvPers look:
Have you given PvP a try?
If not, why?
If yes, do you still play occasionally?
If not, why?