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  1. #11
    Player Nakanishi's Avatar
    Join Date
    Oct 2013
    Posts
    165
    Character
    Masanobu Nakanishi
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Legion88 View Post
    The change to face target should be just in PvP where it was abused. This will kill some PvE elements like ranged tank attacks while moving or kiting in general.
    As an example BRD before WM: The high mobility of this job is more or less the same like with WM, cause you can not attack while moving and your target is out of the frontal 90° arc, cause you will not automatically face the target.
    Caster don't have a problem or are affected in any way, cause casts can't be done while moving...they are just affected with instant abilities the same way like BRD without/before WM.

    Melees have to learn to use the lock on target function to strave and face to target while moving...very cluncky in group pulls with multiple targets...

    This change is the most antiQoL thing in this game i have ever seen...

    Auto-attack System Changes
    Currently when playing as a melee DPS, auto-attacks are executed while standing within 3m and facing within 90 degrees of your target. Since it’s easy for gaps to develop in DPS values because of this, we will be changing the way this functions so that auto-attack are executed for the range requirement only. The angle requirement will be removed and you will be able to execute auto-attacks regardless of where you’re facing.
    You don't have to be in a 90 degree angle to auto-attack in the upcoming patch. Pretty sure the facetarget change only effects the /facetarget command (which is what was getting abused), and not the setting that makes you face your target when you use an ability.
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    Last edited by Nakanishi; 09-04-2016 at 04:30 AM.