Quote Originally Posted by Duelle View Post
That's the thing, though. Not every job should be about stacks or buffs or <insert other overused mechanic>. You can have jobs with varying levels of difficulty or focused on certain mechanics while excluding others. When ROG/NIN was implemented, some people expectedly switched mains because ROG/NIN was not chained to positional attacks the way MNK and DRG were. This is also why people lost their shit when the devs talked about wanting to add positionals to NIN; the very thing they were trying to get away from was being forced on them through lack of alternatives.
I was thinking about these very same things myself today while mulling over the xpac we're getting and fanfest and I have to say I agree. Why can't we have a melee with no positionals? Why can't we have a dps class that doesn't have to manage stacks/buffs/debuffs? Why does every ranged class have to have cast times to their abilities?

Hypothetically, assuming nin had no positionals, I highly doubt it would suddenly cause everyone to start playing nin because maybe that person really does prefer mnk or drg. However if they got rid of positional attacks on one class and every person suddenly switched to it? I'd hope SE would take the hint. I personally hate the entire positional concept, I personally have always preferred the tried and true method of melee dps just hitting the boss from the back. I don't think the extra layer is needed by throwing on positionals.