At first glance I'm somewhat concerned about the whole thing. It might only improve gameplay, but it might also trash gameplay I currently enjoy.
I play monk a lot. I love monk. The only thing I might change is to add one or two more things to do with meditation, and/or buff purification (since it restores less TP than cross-classed invigorate and is on the same cooldown). But neither of those really seem to qualify as changing the rotation, and certainly wouldn't be making it simpler. They could do things like make Twin Snakes simply a trait that adds the buff to True Strike, and, while I wouldn't be heartbroken over such a change, I like the number of skills monks have now. Same could be said for dragon kick. In more serious methods of making the job "Easier," they could reduce monks to two forms, get rid of our DoTs, reduce the number of oGCD abilities we have, or just roll back to the lv50 set of skills. Any of those, especially in combination, would probably send me to another job (or another game).
In contrast, I've leveled Black Mage to 60, but basically never play it. I basically never play it because the lv60 rotation feels clunky to me. First off, with how casters are structured in this game, anytime a caster wants to activate an oGCD ability, it is paired with downtime. Downtime on a DPS means lower DPS (there are some instants BLM has, but scathe would still be a decrease to DPS and Firestarter is a proc). At lv50, BLM had one damage buffing CD, raging strikes, and it was a cross-class ability. Between 50 and 60, they added Sharpcast, Enochian, and Ley Lines. The additional oGCDs annoy me, but I'm sure many people are not annoyed. The other issue I have with BLM is a vague timing complaint about enochian and Fire IV. Without ley lines up, a UI3-cast Fire III will only allow me 2 Fire IVs before I have to refresh AF, but a normally cast Fire III will allow me 3. In either case, it's a very small number of skills before I have to refresh AF. That by itself wouldn't be too bad. Even managing Enochian, Astral Fire, and MP wouldn't be too bad. It's when you have to manage Enochian, Astral Fire, MP, movement, thunderclouds, and the couple of oGCDs that I get sick of it. The windows are small and the interruptions and managed numbers many. There are a number of things they could do to make it more straightforward, and I would welcome just about anything.