Quote Originally Posted by Centershock View Post
I don't have every job to 60 but for those that do... Are you all struggling to keep all 13 (15 or 16 at 4.0) jobs geared?
Short answer: Yes.
Long answer: The game lets you have all the jobs with only one character but it seems like it's faster to gear up every job if you have multiple characters because of the weekly lockout. I understand that some people might want to be the very best at only tanking, or dpsing or healing. But the game itself has a system that allows everyone, if they so desire, to play everything. Of course you will be gearing up 3 tanks or 3 healers at once when you pick one, but for the DPS it can be way more frustrating.

I can gear up my WAR and end up having a PLD and a DRK equaly geared saving the weapon. The same doesn't apply to the DPS role, since I can only gear up SMN/BLM or BRD/MCH.

And what makes it even worse is the fact that the roulettes are flawed. Why the expert roulette is locked behind the same two dungeons? Other than that, the dungeon system of this game is ridiculously unrewarding, so at some point you need a lot of patience in order not to get bored once you finish gearing up one job and jump to a second or third one. I've been doing that since... Tomestones of Mythology.

Since then we had Soldiery, Poetics, Law, Esoterics, Lore, and the system always follows the same path. It's essentially the same thing, with the same system and same mechanics, but with a different name and city to exchange everything for. I wish SE to realize that both groups of players, casual and hardcore, are getting bored with that and change the state of the game but we all know they want to follow the "safe" formula as much as they can.

Don't get me wrong, I love this game, but the whole "Do this dungeon one thousand times in order to gear up more than one job if you so desire" isn't the answer to make things more appealing to dedicated, long term players.