Quote Originally Posted by Brian_ View Post
You are not comprehending anything I am saying. On multiple points, you make the false claim that you are saying something different when you are not.

The margin of error is not exceptionally low. As I have detailed, when you can have multiple deaths, completely botch mechanics, and still easily clear, that is not exceptionally low. Especially when you consider that this is supposed to be our hardest content.

And, I'll repeat myself about Elysium again because you just can't understand the point. Elysium is very relevant because they set the standard for what is possible. In terms of skill, they are the 10 on that scale from 0 to 10. But, in terms of gear they are the 0 on that scale from 0 to 10. They show you the minimum combination of those 2 things needed to clear the content.

I thought that when I gave very specific examples of why the gear matters and where it supplants skill, you would get the point. Apparently not.

My static is nowhere near as skilled as Elysium's world first group. But, we still cleared. Why? Because gear and strategy optimization that come with time make up for skill. We reached that minimum combination by using gear, strategy, and practice to offset the difference in skill.

And while Elyisum did have some i240 gear from raid drops, they certainly weren't anywhere close to being full i240 or even i230 overall. Certain members of their raid group like Miunih were basically full i220 except for the weapon.

And again, you repeat the fallacy. One person messing up will not wipe you for the large majority of mechanics.

And what you claim to be my fallacy is not a fallacy. When something is true and based on facts, it's not a fallacy. Based on what these people have said and their lodestone profiles, they have no first hand experience with the content and show little knowledge of the general topic. Quite frankly, you don't either based on your posting. You didn't even know Elysium cleared A8S well before Nidhogg was released. For Christ's sake they cleared probably 3 months before.

And disingenuous? I stated in clear words that I never said the clear rates of Savage were okay. I am saying that you people are lying about the margins of error and the possibility of recovery.

If your approach is to increase Savage's accessibility, supporting fallacies which propagate fear and hatred of the content is hurting just as much as the lack of a proper progression ladder.
No, I disagree with you. Welcome to opinions. Yours is not the end all be all despite your assertion otherwise. The fact you cite any portion Savage beyond maybe A5S as "easily cleared" suggests you're approaching this from a hardcore raider's mentality because very few people would describe anything in Savage as "easy." Nonetheless, you can mess up to an extent. I did not dispute otherwise. But that only comes from max level gear and a marathon of hours. Having to know precise details of an entire fight before you can reasonably lose one person along the way is a low margin for error.

And you are once again basing content development around an anomaly. Elysium is better than the vast majority of players. What they accomplish is irrelevant to the overall raid community because they're a step above the norm. You cannot develop content around them.

I mistyped and forgot to edit that out. Sue me. The fallacy remains as you are presuming people's knowledge based solely on first hand experience. What we do know is people aren't doing Savage. Evidently, a problem exists. I cited your overall stance disingenuous because you seem wholly against even acknowledging difficulty may be a factor in why clear rates are abysmal. Is it the deciding factor? No. As I already stated, I think it could be one among many. But it'd be naive to not consider it.

If these were merely baseless, we wouldn't keep seeing complaints crop up. No one is demanding Savage be nerfed into the ground. There is a reason, however, Coil tends to be favored.