Quote Originally Posted by Nalien View Post
What annoys me, is that they've kinda got it right with the 24 man raids? I guess Faust worked as a mini-boss (although he doesn't hold a flame to the original ADS IMO), but then A2 just had some goblins standing around to mow down... In Weeping City, even the trash tended to be an event itself... Crocs jumping out of the water, buildings falling down as you kill stuff, even some more mechanically interesting trash... Were it not for the fact that they're complete jokes, the 24 man raids would be pretty amazing... Instead, the difficulty of those instances is such that I sometimes go in just to see what I can get away with... Machinist using Split Shot and literally nothing else? Sad thing was, I wasn't even the worst person there, since I actually dodged mechanics/etc....
You know, this is a rather good point. One of the main reasons I so thoroughly enjoyed Weeping City is it felt like a spectacle, whereas Alexander only really shows off at Brute Justice. I think they missed an opportunity to split up A6 a bit like Weeping make it feel like a raid instead of a glorified trial. Granted, it's far from the only issues with Alexander. Frankly, I feel the biggest problem plaguing it is the sheer amount of unforgiving mechanics. Both Gordias and Midas suffered by wiping the whole party for a single mistake. No matter how invested you may be initially, that does tend to wane on people's enthusiasm. Maybe it's a cultural thing; do it perfect or not at all versus be the underdog who rises up, but the former just isn't fun.