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  1. #10
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ADVSS View Post
    I honestly cant understand why they introduced the raid loot lockout feature when i was under the impression it was supposed to change whether people could re participate(remember first coil locked you out of participation in the previous turns if you cleared, or even so much entered a higher instance with someone whose progress was further) but then the incentive for going back is less loot upon clear or no loot if a couple people have done it before for the week, which would make bringing someone who cleared undesirable at the least, its strange to me as it seems illusory compromise at the least.
    You know. There are groups, which are practising a turn without being close to a kill. So someone with a kill ID can fill a missing spot in this group without issues, as this group will not see the loot chests at all.

    For turns they have on farm: For many groups its better to get 1 or 0 chests + the book, before they get nothing at all the week because of missing people.

    With the system we had with coil, both of them were impossible.
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    Last edited by KarstenS; 09-04-2016 at 07:56 AM.

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