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  1. #8
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Unfortunately, 10% only accounts for a very small fraction of the community. Raids are not cheap content to develop and barely anyone participates. Their incentive to focus on raiding just isn't there. While you can cite innumerable flaws, few companies will take the initiative because it isn't profitable. Why cater to the 5-10% and hope that number grows, when you can cater to the greater majority and be reasonably assured they will stick around? Now that doesn't mean SE won't devote time to improving raids, but I doubt it will ever be a focal point.


    And you "spitting in the face" of anyone only means whatever point you attempt to make will be further glossed over. One of the primary reasons I suspect the devs don't tend to look at these forums is because we're generally quite aggressive towards each other. You can only call someone an idiot or entitled so many times before they just stop hearing whatever you say, regardless of its merit.
    Calling people names is against the forum rules, I don't do it. I only mock ideas and points. I have news for you, raiders are not the only people leaving this game. Midcore and casual players are running out the front door too, and you can count on Legion to capture many of those disappointed FFXIV players.

    The best part is I don't have to prove anything to you people. I get exactly what I want out of this situation, I get to see that I was right as this game crumbles on all fronts.

    Again, I will say this like I have said in this thread several times. How do you expect to keep midcore and casual players hooked into the end game? None of the rewards in this game compel players (Casual, Midcore, and HC alike) to stay subbed.

    The entire reward structure is so bad that all content, regardless if it's good or not, will only be relevant for a few weeks, then people just stop logging in. This problem occurs because the rewards from the top down suck. You can't make compelling midcore and casual rewards if the rewards from savage are not even compelling.

    This reward problem will continue to be a catalyst that disincentives content until there are no players left, regardless of play style.

    When everything is a participation ribbon, people stop caring. When people stop caring, they unsub. This game IS LoTRO Reborn
    (5)
    Last edited by zosia; 09-04-2016 at 02:55 AM.