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  1. #11
    Player
    SinisterJointss's Avatar
    Join Date
    Aug 2014
    Posts
    236
    Character
    Shadow Menace
    World
    Behemoth
    Main Class
    Archer Lv 59
    Quote Originally Posted by Nalien View Post
    Part of the problem there is item level inflation... I mean, Lv60 starts out at i150, then before 3.1 even came around, we had i210... We could actually have a much tighter progression up the item levels if SE wasn't so set on making everyone the same every other patch... If you don't hand casuals raider tier progression, then you don't have a situation where Scriptures are going to outclass everything we currently have... You don't rise through the item levels at a fairly alarming level, and content maintains its difficulty for slightly longer... Heck, they don't even have to make these jumps 10 point differences... We had i220 > i230 > i240, for example, but i220 > i225 > i230 is just as viable...

    Content is also just designed terribly, at least IMO... I still remember the good old days of 2.0, clearing Titan in i50 trash... Oh, I was carried? Yeah, no... I wasn't the healer eating dirt all fight... I swear, minimum item level required just translates to "You could probably do this 10 or 20 points lower, and still lose a DPS" ever since... Not sure how well that applies to more recent content though, but I do recall doing A3 with 2 or 3 people locked out fairly early into 3.0... Of course they still took the loot, because XIV has to reward everyone, even if they literally didn't participate in the run... Earning gear? Such a tired and outdated concept...
    I agree, content currently is poorly designed. There are no hard dungeons, raids really arent that difficult. I went into A7S last night for the first time, not having watched any videos or guides and I bet if I had stayed for another lockout it could have been cleared. Gear architecture is currently one of the big problems here and honestly I dont even know why we have ilvls at all.
    (2)
    Last edited by SinisterJointss; 09-03-2016 at 01:16 AM.