Disappointed with this was hoping they wud give us 1 diffuculty but more bosses. Having more bosses means a better spread of difficulty rather than the jumps (sometimes cliffs) between each boss. It would also allow for the difficulty to start lower (say an ex primal) and build upto something like a7s. Make the raid gear better than the next tiers crafted gear so its useful still and for those who dont clear but want the story, add a quest that shows the cutscenes (like the victory lap quest) after that tier is no longer relavent