Quote Originally Posted by zosia View Post
do you actually look at the stats or do you just like to assume that since casuals are the majority that there is no need to be diligent?

You do know that even at level cap, you are a minority player? Does that mean that we should cater the game strictly to leveling? No, that would be a dumb way to design a game. I forget the stat off of the top of my head, but admittedly by SE own stats released about 30% of the player base makes up the end game community.

Coils had a 10% participation rate, with about 5% reaching a full clear before heavensward.
Quote Originally Posted by zosia View Post
I don't care about what what you feel or think. Out of endgame players (30%), 10% participated in the coil raids, That's a 33% participation rate among end game players.
Quote Originally Posted by zosia View Post
The entire endgame community only comprises 30% of the player base. Both causal and raiding endgame players are the minority already. I already showed in this thread that raiders comprise a larger portion of the endgame community than most people are willing to admit to. A third of endgame players tried coils when they were relevant.
Do you have a source for the 30% figure?

According to this post, "By the end of October, around half of active players have cleared Alex Normal," which indicates that at least "around half" of active players were at the level cap at that time.

Lucky Bancho's most recent unofficial census puts the number of active players at 507,722 and the number of players who've cleared the 3.0 story (which requires the player to have at least one level 60 job) at 354,091, which would be almost 70%.