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  1. #1
    Player
    Zeno_McDohl's Avatar
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    Mar 2011
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    Ul'dah
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    146
    Character
    Zeno Silverberg
    World
    Cactuar
    Main Class
    Red Mage Lv 70

    Could we get an HD texture pack for the PC?

    As an optional add-on/download or the sort. It would really be appreciated.

    Sample of what we currently have: http://i.imgur.com/ZU71uhY.jpg

    (There's also these rocks, but this is partly due to Occlusion too)
    (81)
    Last edited by Zeno_McDohl; 06-27-2016 at 10:36 PM.
    -reseph

  2. #2
    Player Jynx's Avatar
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    Mar 2011
    Location
    Gridania
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    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    That bottle is nothing the textures are so low resolution their own graphics setting goofs and make mountains look like putty.
    (1)

  3. #3
    Player
    Zeno_McDohl's Avatar
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    Mar 2011
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    Ul'dah
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    146
    Character
    Zeno Silverberg
    World
    Cactuar
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    Red Mage Lv 70
    Quote Originally Posted by Jynx View Post
    That bottle is nothing the textures are so low resolution their own graphics setting goofs and make mountains look like putty.
    Picture of said putty: http://i.imgur.com/wfvjyQq.jpg
    (2)
    -reseph

  4. #4
    Player
    Gralna's Avatar
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    Dec 2013
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    Ul'dah
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    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    I'd rather they not, atm the dev team is limited in size as it is, so to have them recreate every texture in the game, with an HD upgrade, then to also create a normal and hd version of all future textures, will either slow down the rate that content comes out, and/or reduce the amount of content released in each patch.

    Not to mention that it'd be asking for something that would eat up a lot of time for the devs to work on, but that only a portion of the community would get to use.

    Maybe in the future when PS3 support is dropped, and FFXV, FFXII HD, and FFVII remake projects are done, and we hopefully get a larger dev team, then maybe, it'd be time to add a UHD texture pack.
    (14)

  5. #5
    Player
    Alberel's Avatar
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    Aug 2013
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    Gridania
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    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Gralna View Post
    I'd rather they not, atm the dev team is limited in size as it is, so to have them recreate every texture in the game, with an HD upgrade, then to also create a normal and hd version of all future textures, will either slow down the rate that content comes out, and/or reduce the amount of content released in each patch.

    Not to mention that it'd be asking for something that would eat up a lot of time for the devs to work on, but that only a portion of the community would get to use.

    Maybe in the future when PS3 support is dropped, and FFXV, FFXII HD, and FFVII remake projects are done, and we hopefully get a larger dev team, then maybe, it'd be time to add a UHD texture pack.
    They don't need to recreate anything though because that's not how game art is done. When creating models and textures they are initially created in high resolution and then scaled down as necessary to suit the platform. They already have everything for this; they literally just need to package it and offer it as an optional download in the launcher.
    (28)

  6. #6
    Player
    xelti's Avatar
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    Dec 2013
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    Ul'dah
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    1
    Character
    Thain Latribiant
    World
    Excalibur
    Main Class
    Dragoon Lv 60

    Hd Textures

    Quote Originally Posted by Gralna View Post
    I'd rather they not, atm the dev team is limited in size as it is, so to have them recreate every texture in the game, with an HD upgrade, then to also create a normal and hd version of all future textures, will either slow down the rate that content comes out, and/or reduce the amount of content released in each patch.
    This isn't exactly how this works. The devs don't have to "make" two different versions of the textures per say. I'm guessing it would be downscaled with some sort of software. The textures that are used in the game now are likely downscaled versions of the originals. So the process of releasing an optional setting to use higher res textures doesn't seem like it would take too much work. I think many people with higher end systems would love to use the full power of their rigs.

    But, I also agree that this may be a problem for PS3 (maybe even PS4) users.

    edit: sorry, just realized that someone else already said this. didn't mean to parrot them
    (10)
    Last edited by xelti; 06-28-2016 at 01:54 AM.

  7. #7
    Player
    odie's Avatar
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    Dec 2013
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    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    Quote Originally Posted by xelti View Post
    But, I also agree that this may be a problem for PS3 (maybe even PS4) users.
    My PS4 has never lagged. I was really happy when they gave up the graphics upgrade. The PS4 probably plays this game better than a lot of people's PCs. It plays it way better than ours did.
    (1)

  8. #8
    Player
    Berethos's Avatar
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    Sep 2013
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    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by xelti View Post
    So the process of releasing an optional setting to use higher res textures doesn't seem like it would take too much work.
    It might be as simple as you suggest, or it might not...

    The step that would almost certainly take more work would be the optimization step - assuming they have higher resolution versions of every texture that could be brought in as an option without much extra work, it could also end up running like crap on even beefier systems, so taking the time to find that right balance so it's not terrible...

    For every texture and location in the game...

    Would almost certainly not be a simple task. Optimization can be a helluva thing (and improperly done it's how you get games that work smooth as butter when facing one direction, but face another or with certain things in view *even on beefy systems* and and the fps plummets) to get right.

    On the other hand (again, assuming it was as simple as using original textures already created and was a simple process to implement), they could just set it as an "Extreme" setting with a couple visible warnings that it may not be optimized and your computer may suffer performance issues, and then point to that whenever someone inevitably complains that it isn't both HD and running smooth as butter at 120 fps.
    (2)

  9. #9
    Player
    Galgarion's Avatar
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    Aug 2014
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    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Gralna View Post
    I'd rather they not, atm the dev team is limited in size as it is, so to have them recreate every texture in the game, with an HD upgrade, then to also create a normal and hd version of all future textures, will either slow down the rate that content comes out, and/or reduce the amount of content released in each patch.

    Not to mention that it'd be asking for something that would eat up a lot of time for the devs to work on, but that only a portion of the community would get to use.

    Maybe in the future when PS3 support is dropped, and FFXV, FFXII HD, and FFVII remake projects are done, and we hopefully get a larger dev team, then maybe, it'd be time to add a UHD texture pack.
    Why is the Dev team so small? This game is the golden goose, you'd think Square would go out of their way to make sure it kept churning out a tidy profit by making their player base happy.
    (3)

  10. #10
    Player
    Cakekizyy's Avatar
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    Jun 2016
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    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Galgarion View Post
    Why is the Dev team so small? This game is the golden goose, you'd think Square would go out of their way to make sure it kept churning out a tidy profit by making their player base happy.
    Same reason SOE squandered revenue from EQ on lots of projects that flopped or were very marginal.
    (0)

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