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Thread: Healers

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  1. #1
    Player
    Noutaja's Avatar
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    Sep 2013
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    Rebel Soul
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    Odin
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    Marauder Lv 70

    Healers

    SE please adjust the value of healers in the feast, the job is way too important and affects a team's performance too severely. Either nerf the healing power by a certain percent in the feast or come up with something else. The role is way too important regarding a team's performance.

    I think this is an issue, and it can be solved. Things need to be balanced.

    Edit: If you support nerfing the healer role, please post or like this, we can affect things.
    (4)
    Last edited by Noutaja; 08-30-2016 at 01:49 AM.

  2. #2
    Player
    TiramisuMacaron's Avatar
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    Aug 2016
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    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80
    In Primal, I'd say people lose more games having a useless melee dps than a useless healer... It really isn't a healing problem, as much as it is a matchmaking problem. Once CCs are nerfed, healing will be easier at a high level too.

    Edit: By matchmaking problem, I mean if matchmaking worked subpar healers would be matched with subpar dps. It's kind of like saying midlane is too important in a MOBA when high MMR get matched with low MMR, but most MOBAs have good MM so you don't see junk like that.
    (8)
    Last edited by TiramisuMacaron; 08-30-2016 at 02:20 AM.

  3. #3
    Player
    Canadane's Avatar
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    Jul 2011
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    Limsa Lominsa
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    King Canadane
    World
    Hyperion
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    Sage Lv 100
    Quote Originally Posted by TiramisuMacaron View Post
    In Primal, I'd say people lose more games having a useless melee dps than a useless healer...
    I'm going to have to agree with this. Time after time I see culling time show up, three, four, even five stacks of it, simply because the healers are doing fine but the DPS on both sides are not. This isn't because healers are overpowered and need nerfs, no, these are examples of extremely poor DPS and coordination. If you're a DPS and you see Culling Time show up for more than a stack, you should be aware you're doing something wrong.

    Those are extreme cases of course, usually the issue is poor DPS on a single side not the other, and that's an easy win for the average healer if the opposing team can't get kills.
    (10)

    http://king.canadane.com

  4. #4
    Player
    Risvertasashi's Avatar
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    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TiramisuMacaron View Post
    In Primal, I'd say people lose more games having a useless melee dps than a useless healer... It really isn't a healing problem, as much as it is a matchmaking problem. Once CCs are nerfed, healing will be easier at a high level too.

    Edit: By matchmaking problem, I mean if matchmaking worked subpar healers would be matched with subpar dps. It's kind of like saying midlane is too important in a MOBA when high MMR get matched with low MMR, but most MOBAs have good MM so you don't see junk like that.
    Probably at least part of that is how few people participate. For an MM system to work well, it needs a wide pool of players to pull from. When you see the same people over and over, and these are people with a very wide rank/skill gap... well, there's probably no MM in existence that can help.
    (1)

  5. #5
    Player Februs's Avatar
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    Ul'dah
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    Februs Harrow
    World
    Diabolos
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    Paladin Lv 90
    Tiramisu and Canadane have the right of it. Under-preforming dps is definitely a bigger problem then the potency of healing, and that couldn't be clearer. You can always tell when dps are not using their maximum burst or when they aren't working together to kill targets. If I stun a healer for 7 full seconds, then something better die in that time. If nothing dies when the healer is suppressed, then the problem isn't the healer being overpowered. It that the dps are being crap at their jobs and not working together to burn stuff.

    Besides, under-preforming healers is already a more than strong enough compensation. It's a rare thing to get a good healer in Feast. I often have to cover for them with clemency because they can't keep up. Why in the world anyone would want to make that situation worse by nerfing them is beyond me.
    (0)

  6. #6
    Player
    Noutaja's Avatar
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    Rebel Soul
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    Odin
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    Marauder Lv 70
    I have to disagree, on chaos the thing is, if you get a new healer you are dead. its a cetain lose. Proper DPS makes up for it but the outcome seems to be inevitable. And judging from the top ranking players they mostly play healer. Healer is the class you can carry with, atleast on chaos. This is my perception only though. Just pointing out what seems certain to me from my personal experience.
    Edit: Its possible the problem only shows itself in very small 4v4 queues (midnight chaos queue). But perhaps this is the problem also in general. Only steps out during low player queues.
    (1)
    Last edited by Noutaja; 08-30-2016 at 07:45 AM.

  7. #7
    Player
    Caitlyn's Avatar
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    Mar 2014
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    Eden
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    5,442
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    The problem especially on Chaos is, that there are no healers left. That means that even experienced DPS and Tanks will get new healers, because no one want to play as a healer.

    Being a (new) healer in Feast means to be an easy target for any other players (WAR can one shot you, if you re not looking) and you get blamed for anything, even when your DPS made mistakes (like running away from your healing range).

    Please correct me, but there are 2 types of healers right now: Gold healers and new healers. The team with the gold healer wins : /

    The biggest issue is, that there are NO alternatives to Feast.

    Que Frontlines: over 30 minutes
    Que Feast 8v8 (even as healer): over 30 minutes
    Que Feast 4v4 unranked: over 30 minutes (I didnt believed it, but its true)
    Que Feast Solo 4v4 ranked: instant

    Solo-Feast is the ONLY way to get into PvP on Chaos. And that is pretty sad. I mean, I want to learn and earn some experience but instead, I m going to risk the ranks of my other (random) teammembers, which isnt fair.

    Having some kind of practise mode would be nice. On Shiva, there is NO PvP-Mentor and NO PvP-Linkshell. So, you have to learn it the hard way T_T
    (3)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
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    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  8. #8
    Player
    TiramisuMacaron's Avatar
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    Tiramisu Macaron
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    Excalibur
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    Warrior Lv 80
    Quote Originally Posted by Caitlyn View Post
    Please correct me, but there are 2 types of healers right now: Gold healers and new healers. The team with the gold healer wins : /
    Not true on Primal, we have 0 Plat healers right now... And I'd be Plat if I won every game on the account of being a Gold healer. We get 50k melee dps and 40k ranged dps on our team (8 minute match ofc), even new healers can heal that. It's just easier to cry about new healers because you lose almost instantly. As a gold healer, I know I am going to lose a match right when I see my team sometimes, I just have to wait 8 minutes to actually see the ending screen.

    New healers who are that terrible usually give up after a few games, you see terrible melee for months because they have no idea how bad they actually are.
    (2)

  9. #9
    Player
    TiaHariberux3's Avatar
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    Feb 2015
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    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by TiramisuMacaron View Post
    Not true on Primal, we have 0 Plat healers right now... And I'd be Plat if I won every game on the account of being a Gold healer. We get 50k melee dps and 40k ranged dps on our team (8 minute match ofc), even new healers can heal that. It's just easier to cry about new healers because you lose almost instantly. As a gold healer, I know I am going to lose a match right when I see my team sometimes, I just have to wait 8 minutes to actually see the ending screen.

    New healers who are that terrible usually give up after a few games, you see terrible melee for months because they have no idea how bad they actually are.
    This person is on a EU server so he probably only talking how it is there. I played on NA and EU while NA is alot about good dps its on eu mostly a gamble of healer (only very few can even heal on a "okay" level).
    (1)

  10. #10
    Player
    aeoncs's Avatar
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    Zael Magnus
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    Shiva
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    Monk Lv 90
    Quote Originally Posted by TiaHariberux3 View Post
    This person is on a EU server so he probably only talking how it is there. I played on NA and EU while NA is alot about good dps its on eu mostly a gamble of healer (only very few can even heal on a "okay" level).
    Even though I have very limited Feast experience so far, I can agree with this. You either see really good healers (which is the case most of the time) or really bad/new ones who quickly lose interest for different reasons, just to be replaced by the next batch.
    I think last night I encountered one of the very few decent healers who are still learning but show potential; but if you want to see more of those, you'd need a proper matchmaking and quite some players to change their attitude towards new PvPers, healers in general.

    Overall I don't think that healing needs to be changed, I've won quite a few matches with new healers just because the enemy team had underperforming DDs, the matchmaking is the problem. Being a new healer in the current state just isn't fun and discourages most from even trying.
    (0)

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