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  1. #1
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Paikis View Post
    4. You win.
    Why is it a contest? You're supposed to be on the same team.
    (0)
    Oooh, shiney...

  2. #2
    Player
    WeekendSoja's Avatar
    Join Date
    Jun 2014
    Posts
    236
    Character
    Luku Asura
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    As someone said you are not 60 yet, I would just go at the pace you feel comfortable and adjust as you get the pro-active pt members.

    At 60, I don't even care about pt composition lol, I find it easier to run as fast as I can and be told to slow down than to deal with hyper active pt members and chase them around for Agro.

    Though it all boils down to playstyle, where my playstyle is the non-stop runner...I have more fun watching all the chaos than playing things safe, rarely do I get a complaint lol
    (0)

  3. #3
    Player
    Aurius's Avatar
    Join Date
    Sep 2015
    Posts
    53
    Character
    Aurius Rosnsathsyn
    World
    Adamantoise
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by AegisKiddo View Post
    Its up to the tank to decide the pace of the dungeon, no different from a raid, if the tank dies because of too many mobs it's over, but if a dps dies because he attacked first then he wont get a raise
    I agree, to an extent. The whole party decides pace, if dps is slow, trash won't die and you'll burn all of your cds on one pack. If heals can't keep up (either gear or skill) you die and that always sucks. I as the tank am but one limiting catalyst to the equation.
    (2)

  4. #4
    Player
    ArdorGrey's Avatar
    Join Date
    Nov 2014
    Posts
    179
    Character
    Ardor Grey
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Aurius View Post
    I agree, to an extent. The whole party decides pace, if dps is slow, trash won't die and you'll burn all of your cds on one pack. If heals can't keep up (either gear or skill) you die and that always sucks. I as the tank am but one limiting catalyst to the equation.
    Ironically I find that the DPS most prone to pulling early are usually the ones that are obsessed with their single target rotations... even when I'm pulling anything and everything. This creates a weird dichotomy where you can't really go fast, because the groups aoe dps is ging to be "okay" at best assuming you, the healer and the other dps are pushing aoe, and you can't really go slow if youre trying to cater to the group, because this person will keep running past you and pulling if you slow down.

    this isn't every case but it's an annoying habit I see a lot these days. Generally I just stop trying to babysit these players, they either learn the hard way and leave salty, or don't learn and leave angry with me regardless. Tanking is a thankless job- one of my friends that used to run dps recently switched to healing. He used to always thank our healer for somehow keeping me alive through my crazy pulls. It was only after he switched he realized how much I was contributing and that I was confidently pulling what I knew I could handle, not relying on my healers.
    (2)

  5. #5
    Player
    Fluffernuff's Avatar
    Join Date
    May 2016
    Posts
    418
    Character
    Aethys Aeon
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    Honestly, in the few months since I've started playing/tanking, this has never been an issue for me. the only time I every dealt with this was as a fresh little sproutling GLD in the lowbie dungeons and this was because I was going far too slow. people are impatient, after all. most people arent in the duty finder to socialize and wait around for other people, after all. theyre in there to get it done and move on.

    even in the lowbie dungeons, though, you can mitigate people from doing this. you can mark the target youre about to shield lob/tomahawk/unmend before the pull while youre moving, after all. i generally will ranged hit a mob and do a "drive-by" AoE or 2 for the rest- even if someone pulls early. After all, a ranged puller will be behind you. the mobs still need to run past you to go munch on your overzealous buddy. 9 times out of 10, Flash and Unleash will clip the suckers before they bother with the ranged(this is also why i like flash on WAR, i dont have to deal with the added awkwardness of OP on pulls like these). its rare ive had a mob sneak through the AoEs, and even if they do, you can turn around, AoE them a couple times, and then resume pulling the next pack.

    As a side note, this tactic also helps when healers pre-apply regens, though its not foolproof

    As for if ranged DPS do this on bosses? there's no helping that. I mean, yu can start with 'Voke+ranged just fine in this case, but it ruins everyone's openers. it doesnt screw over just the tank. it screws over the other DPS as well. if this happens consistently, i have no issues booting a DPS that consistently pre-pulls bosses
    (0)
    Last edited by Fluffernuff; 08-30-2016 at 05:06 AM.

  6. #6
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Thanks again for all the responses and as I get from 50-60 on DRK I'll keep the tips/etc. in mind I was mostly asking because when I do low level roulettes and such, I'll end up in the beginner dungeons (Sastasha, Halatali, Tam Tara, Haukke) and this is where my question originated from - how to deal with people pulling things because they want to treat these low level dungeons as if they are the same as the level 60 ones. To me, I'm fine with speed running (especially given DRK's AoE threat abilities), but at the levels of 15-40 it may be a bit more difficult. I suppose I just get so annoyed when synched i240s keep running ahead while I'm doing those lowbie dungeons even when we have a new sprout healer or sub-par dps and was wondering what you all did in those situations
    (0)

  7. #7
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MirielleLavandre View Post
    Thanks again for all the responses and as I get from 50-60 on DRK I'll keep the tips/etc. in mind I was mostly asking because when I do low level roulettes and such, I'll end up in the beginner dungeons (Sastasha, Halatali, Tam Tara, Haukke) and this is where my question originated from - how to deal with people pulling things because they want to treat these low level dungeons as if they are the same as the level 60 ones. To me, I'm fine with speed running (especially given DRK's AoE threat abilities), but at the levels of 15-40 it may be a bit more difficult. I suppose I just get so annoyed when synched i240s keep running ahead while I'm doing those lowbie dungeons even when we have a new sprout healer or sub-par dps and was wondering what you all did in those situations
    ive actually been thinking about doing the zeta quest again because im noticing that my synched down level 60 blm isnt dealing close enough damage than it was with the glroious level 50 weapon on some level 50 roullettes. DRK has some really good aoe aggro generation pretty much all the way up from the lowest dungeons to the current ones. Theres a couple posters i want you to consider, the one about youe gear, keep it current and best for your level, esp your weapon, and the other one, about end game tanking, was brilliant, though i never use sprint, i can see how it would be amazing for drk only. When you get more confident, this will just be something youll laugh about in the future, i dont worry if dps play that game, cause i will always take it back, unless they run way the hell out of my los. and guess what? well i got 20 mobs on me and one is 2 miles down the road with entrance runnng caster, guess itll come back eventually. AS A DPS from formerly being a tank, i will always run to the tank, if i see the flashy ding and red lines on me during a pull. AS A HEALER the same exact thing. Irs common sense, why have a tank rush to you with 10 or more enemies some possibly cleaving to get 1 mob off you when you could bring the mob to them and hope they grab it off properly before you die. I dont really worry about speedy dps if theyre in a hurry and it seems like they can kill enemies fastly, ill just grab it off them after the prepull, when ive caught up. Youll get this confident too, also get those cross class skills. get them asap like yesterday
    (0)

  8. #8
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    I think my sig says it all really.
    (4)

  9. #9
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Martin_Arcainess View Post
    I think my sig says it all really.
    Is that an extract from the "How to be a Bad Tank" book? It seems to be very popular.
    (7)

  10. #10
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Launched View Post
    Is that an extract from the "How to be a Bad Tank" book? It seems to be very popular.
    Hey, if DPS want me to do my job then they need to cooperate with me first. Good DPS = Good Tank = good work \o/

    You don't see me leaving grit off and aiming to do nothing but DPS.

    I only do that when I'm healing.

    But every tank has it's own way of tanking. Good or bad it's all opinionated.
    (5)
    Last edited by Martin_Arcainess; 08-31-2016 at 12:26 AM.

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