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  1. #21
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I do hope there are still people not on all 50s and doing regular parties next month.

    ...oh, who am I kidding, that won't happen.
    (1)

  2. #22
    Player
    NamudNevets's Avatar
    Join Date
    Aug 2011
    Posts
    167
    Character
    Daddy Dufresh
    World
    Hyperion
    Main Class
    Thaumaturge Lv 55
    Quote Originally Posted by RemVye View Post
    Awesome lie.
    Oops sry LMAO. 100,000 XP in 20 mins. I thought my number looked to big :P But yeah it was 100,000 XP in between 19 n 20 mins. Largest XP i saw was high 1800s. Anyway thx for that catch.
    (0)

  3. #23
    Player
    MTMT's Avatar
    Join Date
    Oct 2011
    Posts
    13
    Character
    Lil Heathen
    World
    Sargatanas
    Main Class
    Lancer Lv 40
    I believe i read somewhere that yoshi isnt going to change the current exp system due to the fact that having multi classes is a must for higher level content ( can be read in its entirety on zam's homepage )

    ZAM: Many players think reaching level 50 should take longer, and they believe crafters take a hit because nobody needs low-level gear because of the ease of leveling up. Are there any plans to adjust the rate of experience gain?

    Yoshida: We make adjustments regularly, but we have no plans of slowing down the leveling process. Under the armoury system, there are many instances where you have to use the abilities from multiple classes. Also, supporting low-level gear would involve adding more low-level content. However, as is the case with all MMOs, low-level content is completed very rapidly, so there will be many cases of players buying items from other players. We plan on increasing market usability in patch 1.20, so we expect buyers and sellers to match up better. Thus, we feel like this is not simply an issue of leveling.
    (0)

  4. #24
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by NamudNevets View Post
    Oops sry LMAO. 100,000 XP in 20 mins. I thought my number looked to big :P But yeah it was 100,000 XP in between 19 n 20 mins. Largest XP i saw was high 1800s. Anyway thx for that catch.
    lol I thought you were for serious, either way thats a nice chunk of exp. What level were you at?
    (0)

  5. #25
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Either they keep it the way it is ore they make it more interesting.

    There's nothing wrong with a slower grind if the method is engaging. But killing the same mobs for hours a day for months like the old days of XI is just soulless and boring gaming. There's no challenge in it and that's why people are so opposed to it.

    I say just give us quick levels and enough cap content to occupy us. Materia is an excellent start which also encourages people to grind while at cap.
    (0)

  6. #26
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Dalmore View Post
    Yes XP is way to fast ATM but seriously I think the biggest issue is the strongholds, I mean I wAS on my THM 40 fighting ixali (sp) we were getting 1k-1.2 on chains over and over no PL just a party of ppl 40-45 mobs were 49 ish.
    went 40-45 in no time.
    Reminds me of Davoi in FFXI back in the day when we would go there and exp are ass off till they nerfed the crap outta it and noone partied there anymore lol.

    I hope they nerf beastmans exp like they did in FFXI it will also get rid of the exp/spiritbind/coffer parties i see all the time. lol I will not join them cause usally there like low 40's and just want to get carried. That way they wont be so crowded you'll have the spiritbond and coffer parties only.
    I'll have to disagree that the exp needs a nerf. EXP is a bit fast.. for now. However, once level cap increases and you need 125K+ for one level it'll be a bit slower. Also keep in mind that, without the job system, to perform "well" in the current endgame you require skills from pretty much every class.

    So you almost certainly have to level all 7 classes to have perfect peak performance per plump party player.

    I believe the only true reason that exp seems fast right now is the respawn rate in the strongholds is very quick... which allows you to get those massive chains. Herein lies the problem... if you nerf the spawn rate, the strongholds become to easy and their won't be enough mobs to compensate for all the players there. To lower the exp granted per mob, SE would need to either A.) lower the mob levels in the stronghold, thus making it easier or B.) adjust the entire exp gain formula; which is currently based on player level vs mob level.

    Yoshi wants leveling to be easy and allow for players to engage in end-game content. Currently, it's a little bit of a struggle for the main reason that the class system has an unspoken requirement that you "need" to level most classes to be able to perform in endgame. (I.E. Cure / Sac / Second Wind / +attack power skills / defense skills / etc etc etc)

    The job system should eliminate some of this "need" to level every class, since players will be bound to a specified set of skills and abilities. Now, this won't make leveling any slower... but will allow for players to engage in end-game content (as more and more arrives) which may actually have a side-effect to the number of exp parties that are out and about.

    As the title says "take advantage of the exp boom" because in the future, I can certainly see less of a need to have every class leveled and as more content arrives combined with the job system; less exp parties in general.
    (1)
    Last edited by RemVye; 11-10-2011 at 01:08 AM.

  7. #27
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Many comparisons with leveling in XI. But how hard was it to get to 50 in XI when the cap was 50?

    Serious question, I started playing when the cap was 75, but getting to 50 was not a really big challenge at that time it could be done in a week of serious work (real hardcore will say it's less).

    When the cap went up to 80, it took me a few hours of FOV soloing to get my SAM from 37 to 40.
    (0)

  8. #28
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by northernsky View Post
    Many comparisons with leveling in XI. But how hard was it to get to 50 in XI when the cap was 50?

    Serious question, I started playing when the cap was 75, but getting to 50 was not a really big challenge at that time it could be done in a week of serious work (real hardcore will say it's less).

    When the cap went up to 80, it took me a few hours of FOV soloing to get my SAM from 37 to 40.
    I think the larger question here is...

    Did it take longer to level up in FFXI or longer to find a party to actually get some EXP?

    I remember the leveling being fairly quick, but finding a party was the hard part.
    (0)

  9. #29
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by RemVye View Post
    I think the larger question here is...

    Did it take longer to level up in FFXI or longer to find a party to actually get some EXP?

    I remember the leveling being fairly quick, but finding a party was the hard part.
    Depends on when you played. In the early days people considered ~7.5K/hr a good EXP rate.
    (1)

  10. #30
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    What is a good camp for Level 31/32? My group is struggling to find a good spot. Can anyone post a progression of camps where to go from 32 to 36, etc?
    (0)

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