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  1. #1
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    My favorite use of elusive jump was against the eyeball in WoD. He binds one person and puts a circle centered on them, and everyone inside the circle takes damage, more for each person in it. DRG gets bound, everyone runs away. DRG uses elusive and chases down the runners, killing half a dozen people.
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  2. #2
    Player
    Lollie's Avatar
    Join Date
    Apr 2012
    Posts
    625
    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Quote Originally Posted by StouterTaru View Post
    My favorite use of elusive jump was against the eyeball in WoD. He binds one person and puts a circle centered on them, and everyone inside the circle takes damage, more for each person in it. DRG gets bound, everyone runs away. DRG uses elusive and chases down the runners, killing half a dozen people.
    That is defiantly not how the circles in WoD work. You either need an even or odd number of players in the circle to prevent all effects. The killing people with a moving circle is admittedly fun though.

    Elusive jump is very useful after you get the hang of it, more notably the distance it covers.
    Sheds half your hate so in long fights its more effective at this the longer you go before using it.
    Its good for gap closers as it moves you at sprint speed without the tp loss, my suggested use is recovering to a mobs you had to run out of an aoe from, using it to dodge out of them is not advised unless you are really really good at it for the above mentioned movement calculation. Or chain it with spineshatter/dfd and you have the largest gap closer combo in the game.
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    Last edited by Lollie; 08-30-2016 at 01:35 AM.