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  1. #9
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    I don't think it's a stupid idea. Gaming is a good way to relieve stress and let out grief.

    It is, by the way, something that has been done multiple times in the past, by multiple areas of the entertainment industry. Japan has, obviously, a great fear of weapons of mass destruction, and that's one reason why, much more than westerner media, Japanese games/anime and other media production often revolves around the fight against such weapons (just think about the whole Ace Combat series or the Final Fantasy series itself).

    It creates an emotional link between the player that has such a tragedy embedded in his culture and the story of the game, and makes him feel, for once, not completely powerless.
    many people complained about the fact that FFXIV doesn't make them feel like "heroes", and a storyline very loosely based on this kind of tragic events (there's no need to make actual mentions of quakes and tsunamis, by the way), would fix that as well.

    One of the worst emotional problems of natural disasters adn similar large scale events is the feeling of powerlessness. The feeling that there's nothing that you can do about it if it happens again. It can bring forth serious and severe cases of depression. I wouldn't say using a game to, at least in a small part, combat that feeling of powerlessness would be a bad thing.
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    Last edited by Abriael; 03-14-2011 at 06:04 AM.