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  1. #31
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Atoli View Post
    Good thing I mainly play mages and BRD, which all don't have an auto-attack anyway xD
    Hoo boy, don't bring that up. I got laid into in another thread on melee range auto-attacking on mages for finding it ridiculous to require squishy characters to stand on top of mobs for the pitiful DPS it adds to keep auto-attack up, despite the simple fact you can't auto-attack while casting magic!

    It was short of calling us names for playing it safe verses "moar deeps!" >.<


    Also, I was leveling archer this weekend, and auto-attacked from a distance. Not sure if songs or, at least, WM turns it off. Might want to check that.
    (0)

  2. #32
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Ametrine View Post
    The idea is it's making actual attacks far easier to accomplish.

    I messed with this a bit last night, and simply hitting circle button was all it took to deselect a target to turn away on PS4. Is it that much harder on mouse and keyboard?
    It's not that it's much harder or anything, it's more the fact they're putting extra steps into a mechanic in order to avoid it. Having to detarget, put your weapon away, and turn around makes the whole process more cluncky vs the old way. And as people are saying, this change is related to issues in pvp, it's a nonfactor in pve, and as a caster, highly pointless because I don't even auto attack anymore.
    (0)
    Last edited by Jetstream_Fox; 08-30-2016 at 08:21 AM.

  3. #33
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Ametrine View Post
    I got laid into in another thread on melee range auto-attacking on mages for finding it ridiculous to require squishy characters to stand on top of mobs for the pitiful DPS it adds to keep auto-attack up, despite the simple fact you can't auto-attack while casting magic!
    Any caster who stands still enough to even hit an auto-attack at all during any fight is bad anyway. Like you said, you can't do it while casting. Standing still and not casting is the worst that I could do.
    So please, what DPS loss, my DPS is at it's highest when I never stop casting at all >->
    (not to mention how many more casts need to be dropped or pushed back to evade additional melee AoEs...)
    Some people are just weird and not logical in what they want from you...

    Quote Originally Posted by Ametrine View Post
    Also, I was leveling archer this weekend, and auto-attacked from a distance. Not sure if songs or, at least, WM turns it off. Might want to check that.
    WM: "Increases damage dealt by 30% while ceasing auto-attack and adding cast time to all archer and bard weaponskills."
    (1)

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