Unless you're on melee range, you as a caster are never auto attacking, so nothing should change for you.

The gaze thing on Melee seems to be an issue if auto attack makes you face the target every time it goes off, if it doesn't then I think the translation was referring to attacks like Blighted Bouquet where auto attacks can get you killed and you cant look away to stop auto attacks.

Either way this is a very positive change regardless of the inconvenience it might bring, specially for console players, way too many casters on console have no idea there's a "face target" function they have to manually bind to a controller button to not lose casts when enemies go past the 90 degrees range, and don't get me started on melees on console and melees on pc using standard camera.