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  1. #41
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    This seems a bit of a silly change... But weird and convoluted is SE's way apparently...
    (1)

  2. #42
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Hmm, I only play casters and never hard target anything. Also, casting anything automatically unsheathes your weapon, so this isn't a problem for me. This is actually helpful for me if I'm reading it correctly since I sometimes accidentally hard target a mob while weaving (I use controller), effectively tethering me to it when I am trying to get away.
    (0)

  3. #43
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Well i also play blm, and seen Mr.Happy video. I think all you will need to do is deselect a target and not need to sheathe weapon? Perhaps i misread it.
    More details are needed, if you will in fact follow enemies if they are moving (as caster for example)
    (0)

  4. #44
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Unless you're on melee range, you as a caster are never auto attacking, so nothing should change for you.

    The gaze thing on Melee seems to be an issue if auto attack makes you face the target every time it goes off, if it doesn't then I think the translation was referring to attacks like Blighted Bouquet where auto attacks can get you killed and you cant look away to stop auto attacks.

    Either way this is a very positive change regardless of the inconvenience it might bring, specially for console players, way too many casters on console have no idea there's a "face target" function they have to manually bind to a controller button to not lose casts when enemies go past the 90 degrees range, and don't get me started on melees on console and melees on pc using standard camera.
    (1)

  5. #45
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Pretty sure the change and note of caution about sheathing or de-selecting target means that having something targeted and in range will end up making your character face the target when it auto attacks. In order to actually turn around and avoid the gaze, you need to not be in a position to be auto-attacking the target.
    (2)

  6. #46
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Hyrist View Post
    Unless there are multiple targets, controller players shouldn't find too much of an issue here either, especially at melee range. It will necessitate using Focus Target more often, or playing with distance more. However, overall this change will be a net positive once the players adjust to it.

    That said, expect massive complaints within the first six months.
    I'd hope you can simply cancel / turn off auto attack while keeping the boss targeted. Like just tap circle once. If it actually requires you to completely un target that'd be a right pain in the ass

    Though I have r3 set to /target <f> anyway.
    (0)

  7. #47
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Dzian View Post
    I'd hope you can simply cancel / turn off auto attack while keeping the boss targeted. Like just tap circle once. If it actually requires you to completely un target that'd be a right pain in the ass

    Though I have r3 set to /target <f> anyway.
    you can sheath the weapon on gamepad with L1 + R1, should be easier than target and untarget and using L3 for sheathing the weapon (wich only works in standard setting when you don't have targetet anything).
    (1)
    Last edited by Tint; 09-14-2016 at 08:17 AM.

  8. #48
    Player
    sydh's Avatar
    Join Date
    Aug 2013
    Posts
    58
    Character
    Is'thera Amasa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I really can't believe they are actually going through with this change. This is just disappointing I guess if it's a blanket fix for pvp abuse.
    (0)

  9. #49
    Player
    Zorzi's Avatar
    Join Date
    Aug 2013
    Location
    ¯\_(ツ)_/¯
    Posts
    113
    Character
    Xania Zorzi
    World
    Diabolos
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nikkita View Post
    snip
    I know what you mean, I worry too. There's 2 things called "Face Target" in the game. There's a setting in the menu that makes you automatically turn when using a skill/spell, and a keybind command (default to F on keyboard) that makes you follow your target.
    This is the first one that we're worried about, the "automatically face target when using action" thing:


    If it effects this, this change could mean that instant casts (procs like thundercloud, or just instant spells like ruin 2) will now be impossible to use unless you're strafing while facing the target. That menu option makes you turn to face your target when you use those instant casts, letting them go off without you having to stop and turn. This means if you're running away from a thing, you aren't facing the mob and you wont turn because of this change, so you can't use your instant spells. This also applies to instant skills that melee use; I don't think it'll effect them as much but it'll still be annoying.
    (0)
    Last edited by Zorzi; 09-14-2016 at 12:14 PM. Reason: 1k char limit

  10. 09-14-2016 12:33 PM

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