

Well at this point, is obiously that is not that.
Why? They made this region "just" story dungeon. They can easily make Ala Mhigo and Garlemald dungeons too with Garlean Emperor being dungeon boss and be done with it. Which is actually most likely what is going to happen (or blow them up in cut-scene and say we can't enter them, because they were destroyed).


We also have the Black Boar gate next to the Lancers guild in Gridania. So I wonder if that will be used for accessing G.A. region?




If anything, Xelphatol is the optional 'let's go crazy and break stuff' dungeon and the Hard Mode Library is the story dungeon.
Derplanders group has been slaying Primals (we've seen them take out Ravana, the recent short story implies they've been taking out plenty more), it makes more sense to me that we're going to Xelphatol for something related to that; Either they've taken out Garuda, or they're going to. We then go into Xelphatol to investigate or stop Derplanders group...
Gumball Library (Hard) strikes me as something similar to the Arboretum; Folks in Idyllshire want something from it. Yes Urianger, Elidiboo and Derplander had a fun little meeting there, but why would we need to go back in for that reason? Urianger/Alisaie can tell us anything important... If the MSQ goes "They were talking about this book, that we left in the Library!", then I'm just going to be annoyed... That's a lazy reason to go back there for the MSQ... Makes far more sense to me that the Ixali have had/will have some encounter with Derplander, and we're going there to get information from them/warn them/etc. "There is an important book in the Library and we left it there so go get it!" isn't going to work for the MSQ IMO, works fine for an Idyllshire sidequest, just like Arboretum...
I'd love to have this as a sort of open world dungeon, personally... SE needs to bring back Hamlet Defense and double down on the Besieged inspired aspects... Imagine defending Lily Hills from the Ixali and failing, then traveling into Xelphatol Subterrain in order save NPCs/reclaim the Astral Candycane... Why is Hamlet Defense still not a thing?! What the hell Yoshida...pre 2.0 concept art strongly inferred Xelphatol is an un-traverseable mountain range above ground, and a sprawling subterranean area controlled by the Ixal, deep within .
Think floating balloon city interconnected by rope bridges, plus all of that underground in a massive cave.
Last edited by Nalien; 08-31-2016 at 06:44 PM.




Well in one of the screenshots we've seen, Alisae is knocked out. What with is anyone's guess, but the library might have some answers (we probably meet Matoya, she goes "yeah, that's some advanced form ofcrotchsoul rot. I recall seeing a recipe for a cure in the library. I'd tell you, but I can't remember if it needed toad oil, or Malboro oil...").
Another idea: Both dungeons are part of the MSQ. It don't have to be the one or the other.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
Crackpot theory: The very last patch before 4.0 introduces a new field for everyone to play around in, as an introduction/preview of the expansion.
That'd be one heck of a way to hook people into buying the expansion, since doing something like the 2.55 story cliffhanger wouldn't have the same effect anymore. It wouldn't be a predictable thing...
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


