I think textures were simplified for the sake of the ps3 folk.

I think textures were simplified for the sake of the ps3 folk.


...and mid to low-end PCs when ARR launched. And I wouldn't be surprised if they didn't have the same budget as 1.0 to burn on graphics. And probably a few other reasons.
(The "PS3 limitations" spiel has been a lame excuse for nearly everything since ARR came out, so I and many others are kinda bored of it).
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