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  1. #9
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,343
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Grimmjow_Jaegerjaques View Post
    Es wird zu 4.0 keine so krasse Änderung der Skills geben wie es zu 3.0 war, da sich die Klassen vom spielen schon stark verändert haben. Darum ging es..
    Krimskrams?! Diese Skills sind der einzige Grund, aus welchem man diese Klassen spielt...
    da steht:

    Q. After the lvl 60 actions were added, some jobs change quite a bit where it seems like a different job, but is that how much the jobs are going to change when 4.0 hits?
    A. We are considering going back to the basics. Jobs from FFXIV at the moment require you to look at all your buffs and manage them and i feel we went too far. As a hardcore gamer stand point, "it's definately more fun when there's more you can do" and the team in charge of the battle system all have this idea in common and we think we accomplished that. But we made the Ceiling high and overdid it, so 4.0 will have less factors to manage and we want to straightly push out the characteristics of each job. The top tier players may think "this has become to easy boss..." , but we would like to closen the gap between hardcore players and casual players a little more. This is just an image so please take this as "Hmm, so it's becoming easier?" (laughs)
    https://www.reddit.com/r/ffxiv/comme..._needs_to_ask/

    es sind also zu viele buffs die man managen muss, 4.0 wird weniger buffs haben, und sie wollen die lücke zwischen hardcore und casual spielern damit schließen.
    um diese lücke zu schließen, und damit 4.0 weniger buffs und timer hat, muss man sie aber entfernen. man macht die jobs halt nicht einfacher indem man sie nur nicht noch komplizierter macht...
    (0)
    Last edited by Tint; 08-29-2016 at 10:33 PM.