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  1. #11
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Cilia View Post
    While it does look similar, I'm not yet convinced that's Ark. It would be a damn shame for him to go from "Alexander's dark inversion" to [sub-]boss within Alexander himself. Stranger things have happened, though.
    Plot twist, Ark isn't the boss! Would actually make him letting us (presumably) ride him to survive some mechanic interesting... Xandes effectively casting Float on us before casting Ancient Quaga and I find that insufferable from a narrative perspective... Obviously fights need mechanics, but... Ugh... Having Ark effectively be, somehow (Mide or something), our counter to Alexander? Fits as a Final Fantasy IX reference, sorta, and doesn't have me bashing my head against the nearest surface going "WHY IS THE BOSS HELPING ME?!"

    Would actually make for an interesting fight... I don't think we have any group fights in which NPCs support us... Cait Sith follows us through Weeping City, but s/he only gets involved in a cutscene, would be quite entertaining to have such an ally actually play a role in the fight... Damn, Ravana would have been so interesting like that...

    Wild fantasies though, it's probably just another dumb boss... Hopefully it's just Mobile Type 8 and they're saving Ark for something later... Would make for a pretty fitting boss for the Garlean expansion... Always kinda figured it'd be a raid like Alexander...

    Quote Originally Posted by Cilia View Post
    Palace of the Dead 51-100 will have story and not be so rough. I think. I remember them saying 101-200 will be the super-grindy part.
    That's what I've heard... My issue is more that the story is just at the end... It's not woven in with the event itself, Palace of the Dead is just clear a floor, open chests, move onto the next... Having a story at the end of that is fine, I just wish there was more story going on floor to floor... They kinda did what I'm getting at, with the additional NPCs that occasionally show up, just wish there was more stuff like that going on, to make the grind more entertaining... There's plenty they could explore down there, two civilizations worth of ruins (at least), perhaps even some other adventurers found there way down there treasure hunting... Finding a corpse and it leading you to a secret on that floor? That's interesting, the breaks up the stale grind... Fighting a bomb near a wall and it blows a hole into an Amdapori library for us to discover some lore in? I'd love that...

    Here's to Deep Dungeons II, I suppose...
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    Last edited by Nalien; 09-19-2016 at 05:10 AM.