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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    We'll likely get the trailer on Saturday, I think. Alongside the second half of the Live Letter and patch preview. That should give us a few new scraps of lore to tide us over until 3.4 goes live. In regards to the 'Side Story Preview', though, I find myself lamenting the lack of serious side quests. I won't make it any secret - I absolutely loathe Hildibrand and the 'humour' associated with him. He was funny as a one off thing but then he became obnoxious. He is popular though - but I do feel saddened that he shows up in almost every major patch (bar a few exceptions) and that we seemed to have much more variety back in the 2.0 patch cycle in regards to intriguing side quests.

    The Moogle Delivery quests, for instance, fleshed out the game world and allowed us to revisit key/memorable NPC's so that we could 'catch up' with them or learn more about the game world.
    (3)

  2. #2
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    In all fairness, most games (especially JPRGs) are little more than glorified kinetic visual novels when you get down to it. The story advances in a single direction and failure or death just leads to reloading your last save and trying again, because failure means the world is doomed and the story can't continue.

    Some games give you flex on this, but that ultimately comes down to choosing the ending - the inFamous series giving you the Hero or... Infamous endings, f'ex. Western RPGs (the Elder Scrolls series) do tend to give you more freedom in how the story advances, but ultimately all roads lead to the same ending.

    Even if they did add something like what you want, the enemies would stop at some arbitrary point (i.e. Gridania's gates), meaning the threat would be just as hollow. All it would do is aggravate players who need to do content in that area - i.e. if the hostile Ixal took Fallgourd Float, it would irritate people who need to do some Ehcatl Nine dailies there but don't have the firepower to retake the settlement themselves (despite the story sometimes presenting us as such, in gameplay we are not one-man armies).

    ... open-world content with major repercussions story- and gameplay-wise is, regardless of personal taste or opinion, rather antiquated. If they added Hamlet Defense people would do it for the pluses, sitting around while waiting for it to start up (and get irritated by having to wait), then not touch it once they've gotten everything they want or need out of it. It would be just like the CT attunement FATEs except worse. (Cf. instanced content, which can be done via the Duty Finder with a random party or hard content with a dedicated group at any time you want until you get what you want, assuming you have the ability to clear said content. Much more convenient. That's not to say I don't understand the appeal of large-scale open-world content, but the amount of resources that would go into developing it isn't really justifiable and you'd get a lot of people irritated with various aspects of it. True of every piece of content, but remember the wise words of Kan-E-Senna...)
    (13)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  3. #3
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    I feel that a different concept form XI would get the danger across more (as much as they can without Gameplay/Story Segregation or sacrificing player convenience). Alternate Universes showing what will happen if we failed at any point our didn't exist (Say Ifrit. Titan and Leviathan tempered and took over the starting citystates. Nidhogg battling Garuda and Ravana for control of Ishagrd. Garlemald managing to conquer Eorzea etc.)

    Given what we (don't) know about the Warriors of Darkness and that Hydaelyn confirmed the existance of paraellel worlds (and that some still remain IIRC), I think that 3.4 will be a great jumping point for this concept
    (2)

  4. #4
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Theodric View Post

    The Moogle Delivery quests, for instance, fleshed out the game world and allowed us to revisit key/memorable NPC's so that we could 'catch up' with them or learn more about the game world.
    I love Hildi's screwball storylines, but I would be more than willing to delay his next chapter if it meant Moogle Mail with 3.0 characters.

    If only they were more popular!
    (7)

  5. 09-16-2016 10:38 PM
    Reason
    nvm

  6. #6
    Player
    Frederick22's Avatar
    Join Date
    Feb 2015
    Posts
    1,353
    Character
    Frederick Blake
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Ok, sophia.....



    All i can say is, congrats....
    (0)
    Last edited by Frederick22; 09-17-2016 at 01:59 PM.

  7. #7
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Alexander looks like such HYPE! Those fights looked incredible, and the gear from them looks beautiful!

    As does Sophia. Can't wait to fight her, and see what the weapons from her EX are like. Not that I'll likely ever beat her...still haven't beaten SephEX...

    And looks like any doubts are gone, we're headin' towards Ala Mhigo for 4.0. Should be fun.

    Still disappointed in not even any news or updates regarding Ishgardian Housing.
    (2)
    Last edited by ZhaneX; 09-17-2016 at 01:58 PM.

  8. #8
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    So the WoD each have their own Crystal of Light (or Darkness?) as I have suspected. They may very well be capturing the defeated Primal's aether to power up these crystals? With there being 5 WoD with their own respective elemental crystal ... could there be a 6th member? Could that member be Urianger based on his comment?

    Sophia also seem to have spoken dialogue in battle, hopefully she has a cutscene of her talking.

    I also speculate the reason why that mask man was preaching outside Qarn was because it's in between Little Ala Mhigo and the Sepulcher Ala Mhigan settlement, maybe he hopes to unite both factions?

    Lastly ... Garuda might be the boss or is a phase in Xelpaltol
    (3)
    Last edited by myahele; 09-17-2016 at 03:24 PM.

  9. #9
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,041
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by myahele View Post
    So the WoD each have their own Crystal of Light (or Darkness?) as I have suspected. They may very well be capturing the defeated Primal's aether to power up these crystals?
    That's my first-impression guess as of watching the JP trailer one time. We know that once you have a crystal you can use it for whatever, apparently. Ysayle was empowered by hers all the way through summoning primals and breaking down Ishgard's wards (though you could argue that it was all for the best in giving the Warrior of Light an opening to strike at the heart of the conflict).

    It'd be interesting to see them essentially being led down the road of Unukalhai's world - converting their Crystals of Light into auracite in order to have the power to stand against the Warrior of Light and their full set. Auracite might be empowering, but it's no containment vessel; it radiates the energies stored within and corrupts its wielders.

    Quote Originally Posted by myahele View Post
    Sophia also seem to have spoken dialogue in battle, hopefully she has a cutscene of her talking
    I hope so. I've missed hearing primals give their take on the world. Wrong? Sure. Worthless? Not entirely. Satisfying? Always.
    (4)
    Last edited by Anonymoose; 09-17-2016 at 03:07 PM.

  10. #10
    Player
    Frederick22's Avatar
    Join Date
    Feb 2015
    Posts
    1,353
    Character
    Frederick Blake
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    So Deep Dungeon 2nd part.

    It seems all targets to ...Hades?
    (1)

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