Personally, I liked camping the spawns. It was another aspect of the game that added to the sense of accomplishment players would get once they claimed the NM, let alone getting the drop. That's another thing...the way NMs work right now is really tacky.
Players used to need to capitalize on a number of different features in order to successfully claim an NM (widescan, flee, provoke, charm, dia, stun, shadowbind, etc.). There were a number of different ways to give yourself the competitive edge when competing for claims, and that made the experience all the more "intense" (which further contributed to making NM camping, an enjoyable experience)