i think we need to have equal amt of instanced and non-instanced content. not one favored over the other.

open is alot of fun for some , If they introduced something like campaigns in 11 or besieges I would be there like a dirty shirt and loving it. ^^
i truly loved participating in those (even with my lag at the time @@)

instanced dungeons are excellent as well they provide a type of "guaranteed content", a bit more controlled and i see NOTHING wrong with having it in game.
can only heighten the experience for those that prefer that content style.

open world competing can indeed be healthy but sadly ppl always go to the extreme. large numbers usually donimate against those in tiny groups or soloers. that to me, ruins the fun and those that camp for like days to get a spawn...well more power to ya but i worry about ppl like that <---nurse, i cant help it sorry.

but having some content like that is what some ppl life for, and no harm in that either ^^

i like instanced and would prefer campaign style content. the reason i loved campaigns so much is that there were no rules and mostly no leader!!!

solo, duo, full pt could do well and everyone worked together regardless to see the objectives through.
griefing wasnt even possible (except for the d---- that liked to run 345 miles ahead to cut off some of the mobs) but overall everyone contributed in their own way.
everyone could have fun and no one had an advantage and THAT is what i miss most from 11.
it was plain old, good natured , all around fun!! gogogo..lol besieges were the same a cluster of ppl all having....fun.

/sign for both