I going to vouch 1 for the cross-server side. As we are familiar, Wing of the Goddess for FFXI was a whole new server and played by different rules. This couldn't have been possible if it was a merger with the normal server (say, the present as WotG took place in the past) so tech. it's a whole different coding issue.

I understand the frustration people are getting at but that's the way thing are I guess but to experience a new form a challenge and game play in different dungeons, caves colosseum etc. things are taking its toll with a cross-server structure.

If I'm getting this right, the normal areas (server)will have open dungeons with the same physics but with different monsters of higher level. If there's someone with insight about this subject who can word it better, please stand up before this thread gets crazier than it is. XD

Crossing servers causes loading as it does for instances and as familiar with computers that I am, it still fustrates me but I have to live with it. Like the airship travels... I wish soon it'll all be in real-time and how ever long it takes to travel, I want to experience it like that of the ferry. If not, just revamp it and get rid of the cut scenes.