Why should the good stuff be saved for instanced? Just curious on your logic there.
Why should the good stuff be saved for instanced? Just curious on your logic there.
Why shouldn't it, is a better question.
It's pretty apparant that nobody wants to do these dungeons anymore, more so for Darkhold, this will only get worse as they become older, so for people who want to do them the odds of finding a party who want to will grow smaller and smaller, thats where the dungeon finder will come in handy even more so when its cross server.I don't see many people being "Left out" of content like the Darkhold or Totorak.
It's all pretty simple to understand.
I do agree with the person who suggested limits on dungeons and instances, something like you can only do one specific instance per day, this obviously would require a lot of dungeons.
By the time 2.0 is here we should have a good selection of instances though and many more to follow.
Last edited by Jinko; 11-10-2011 at 02:01 AM.
Moving to a system of all instances is only going to make this worse. Dungeon finder is not going to solve this problem. People get bored of instances. Especially since they are not places you can just go hang out with people and mess around. No one will be searching for the instances they are bored of on dungeon finder, so trying to use it to get that dungeon will not help.
We need Dungeons that we can just be inside. Places where people will cross paths. Places where you do not get kicked out after an hour. Places that you can't "Fail". Dungeons should not always be a race against time or a proof of skill. Sometimes they need to just be fun.
Of course it will help, the chance of finding like minded people across multiple servers is much higher than just your own.Moving to a system of all instances is only going to make this worse. Dungeon finder is not going to solve this problem. People get bored of instances. Especially since they are not places you can just go hang out with people and mess around. No one will be searching for the instances they are bored of on dungeon finder, so trying to use it to get that dungeon will not help.
Someone else mentioned that instances don't need strict time restraints.We need Dungeons that we can just be inside. Places where people will cross paths. Places where you do not get kicked out after an hour. Places that you can't "Fail". Dungeons should not always be a race against time or a proof of skill. Sometimes they need to just be fun.
Someone else mentioned that he got his party together in town and then left for the dungeon, not the other way round.
Almost nobody I know goes to the lvl 20 dungeon with the chance they may stumble across a party.
Just like in 11 how nobody ran to garlaige to look for a party, they stayed in Jeuno and shouted with their flag up.
It is looking that way >.>lol Jinko you just like to argue huh :P
Last edited by Jinko; 11-10-2011 at 08:58 AM.
You don't go to a dungeon to look for a party, though i've played many MMO where people do, you go there to do something and you hapen to meet people along the way. SOmetimes you have the same goal and team up, sometimes you save someones life, sometimes you just walk by another person doing their own thing. The point is in an instanced dugeon other players do not exist. You are alone, all the time. Or in the case of a Content finder you are shoved into a highly objective based situation and have to work with people you've never seen before.Someone else mentioned that instances don't need strict time restraints.
Someone else mentioned that he got his party together in town and then left for the dungeon, not the other way round.
Almost nobody I know goes to the lvl 20 dungeon with the chance they may stumble across a party.
Just like in 11 how nobody ran to garlaige to look for a party, they stayed in Jeuno and shouted with their flag up.
We need options, not to be forced into one kind of gameplay.
@Dargoth
SE has already publicly announced that "All non-instanced dungeons" will be turned into Instanced dungeons.
Exactly lol, thank the 12. I feel FFXIV is aimed at suffocating those who used 3rd party programs. And Instanced Dungeons completely cuts their oxygen supply. No way will there be a repeat of the events that occurred occasionally in FFXI's king camps and various other open world NMs/HNMs' areas.
Or you make a party with 3 other people from your LS and then get shoved into a highly objective based situation with people you know and also don't know.
Most the time I join a random XP party I don't know anyone else in the party, on the odd occasion I may have played with one before but not enough to say I know that person.
On the other hand almost all end game content I do is with my LS or people I know.
Last edited by Jinko; 11-10-2011 at 09:52 AM.
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