
Originally Posted by
Claire_Pendragon
To the OP, I like having both, but over all I will favor instance over non instance.
Now I would keep quiet about it, if it wasn't for the fact a thread that ONLY shows 1 opinion, and encourages only those who favor the idea to comment and thumbs up, makes it hard to see how many people are in favor of 1 or the other.
For the DEVs, I would always allow both sides to comment, but would ask the opposing side to explain 'why' they feel the way they do.
As for me, I like having the strongholds, for some, "just go in, do w/e" kinda action.
But a more goal focused dungeon, with enemies and a boss(s) which can not be attacked by outside forces, are a bit more immersive, and it then feels like a challenge for me and my friends to over come. Rather than "We can't beat it, lets just throw more people at it."
As for dungeons/strongholds that are not instanced, they feel like a waste of time, if there isn't a sort of "Campaign" system, like in FFXI, or something.
Though I would like something a bit more in depth, and require going to more than just 1 spot in the whole area.
(Give a reason to want more groups in the area.)
For those in favor of instance content (but not against non instance dungeons. For wanting to do away with them entirely, I'd suggest a different post/thread.) thumb this post up.
(Just to get a comparative number of those who favor non instance versus those who do not.)