It works well in Aion to keep skill bloat down, no reason it couldn't work here too.
I like this thematically.Instead of making Gauss Barrel not add cast times, add a seperate attachment called Quickdraw Grip:
-15% damage dealt
+30% skill speed
+5% crit chance
+20% chance to trigger Split Shot and Slug Shot's additional effect.
Gauss Round morphed into Rapid Fire Round
90 potency x stacks of ammunition (450 max.)
Additional effect: Removes damage reduction caused by Quickdraw Grip (5s)
Ricochet morphed into Bullet Hell
250 potency
AoE
Additional effect: Targets hit by this take 10% more incoming damage (10s)
Idk if this was suggested or not yet. But making the MCH turrets follow, similar to sum/sch. That would help maintain the turret buffs so they are more equal to brd.
For SMN and SCH, just remove the need for all the different buttons to have your pet manually attack/cast and consolidate them into four abilities whose effect is determined by the current Carbuncle/Egi/Fairy. These names are clunky, but you get the gist, I hope:
Alpha Tactic: standard auto-attack/heal
Beta Tactic: the stun/knockback/regen/debuff heal
Gamma Tactic: the AoE attack/regen/buff
Delta Tactic: the AoE buff/Contagion/Silence/whatever Eos' 4th ability is (not a big SCH player since 3.0).
That just condensed the 12 SMN pet and 8 SCH pet abilities to a max of 4 shared among the Egis and Fairies, assuming you also have their auto-attack hotbared (which I don't know why you would, but I'm not a big SMN/SCH player, so feel free to correct me on that).
Last edited by Mysteltain; 09-07-2016 at 09:13 AM.
Scholars and Summoners don't suffer from these. They are compartmentalized within themselves and can be isolated onto different hotbars.For SMN and SCH, just remove the need for all the different buttons to have your pet manually attack/cast and consolidate them into four abilities whose effect is determined by the current Carbuncle/Egi/Fairy. These names are clunky, but you get the gist, I hope:
Alpha Tactic: standard auto-attack/heal
Beta Tactic: the stun/knockback/regen/debuff heal
Gamma Tactic: the AoE attack/regen/buff
Delta Tactic: the AoE buff/Contagion/Silence/whatever Eos' 4th ability is (not a big SCH player since 3.0).
That just condensed the 12 SMN pet and 8 SCH pet abilities to a max of 4 shared among the Egis and Fairies, assuming you also have their auto-attack hotbared (which I don't know why you would, but I'm not a big SMN/SCH player, so feel free to correct me on that).
True, but on controller it's been a nightmare to get everything for SCH and SMN to fit on three cross hotbars (two standard and an expanded hotbar). Admittedly, limiting myself to three per job is a personal preference, but those two jobs do have the largest amount of ability bloat if one wants to manually control their pets.
I run my SCH with 5 hotbars + extended, but when each fairy is out I'll use only 2 + extended, until I need to switch out or resummon, then i will use my back 5th hotbar, so I may have 5 hotbars, but I only actively access 2 + extended on each fairy. :OTrue, but on controller it's been a nightmare to get everything for SCH and SMN to fit on three cross hotbars (two standard and an expanded hotbar). Admittedly, limiting myself to three per job is a personal preference, but those two jobs do have the largest amount of ability bloat if one wants to manually control their pets.
The turrets actually already have an impressive range. And MCHs generally have free reign over where they're placed. Now I wouldn't be adverse to a 3rd turret that's mobile, but the big question is what would it do that the Rook/Bishop don't already do?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.