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  1. #1
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70

    Unpopular suggestion: Make raiding (great) rewarding again.

    Hello,
    well, this savage tier rewards you with achievement with no title, minion for one of eight people, dyable gear (either after 8 kills or with tons of luck) that looks exactly the same as from the easy mode and a random weapon (tons of luck again), 5 iLvl boost WOW!

    Might seem not that bad, I don't know, to me it doesn't seem as a huge motivation.

    I am not asking for higher iLevels, in this game glamour is true endgame anyways, so give us things that would stay with us even after a month. Mount, gear that doesn't have to be completely visually different (maybe random effects on shoulders etc., something that would look like upgraded version of the normal one) and a title would suffice (A4S was closer to this, atleast with the mount).

    Before some weird people rush in yelling at me that the challenging experience itself should be reward - Ok, pick a random dungeon of your choice that doesn't give any rewards and run it 3 hours a day, 4 times a week for atleast 2 months, then return and we can talk, minimal itemlevel of course so you can get a challenging experience.

    EDIT: I would also ask for a little bit of story added on the top of normal mode story but I am afraid I would trigger some people. =(

    EDIT2: I am aware of the 2 threads discussing raiding matters, unfortunately these 2 threads aren't looking into rewards and are more concerned with the fights themselves. I support those threads but I feel like I am aiming for a bit different suggestion, that's why I made another one.
    (31)
    Last edited by StrejdaTom; 08-25-2016 at 04:01 AM.