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  1. #1
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60

    Why have Savage Might IV's not been changed?

    At 3.0, they reworked determination to be on par with other stats point for point, where before 1 point of det was roughly 1.5 of other stats, going by the caps on items and general usefulness.

    Now determination is worth even less than crit rate, and for some reason those materia are still sitting at "determination+6" when they really should be +9. Even at +9 they're still less than savage aim IV's are at the moment, and for some jobs you'd even use quickarm/tongue IV's before det+9 materia but at least it would make them less bad.

    Please fix this.
    (1)
    Last edited by Alistaire; 08-25-2016 at 04:24 PM.

  2. #2
    Player
    TallonOverworld's Avatar
    Join Date
    Jan 2014
    Location
    Maelstrom Hound
    Posts
    186
    Character
    Tallon Overworld
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    Although inaccurate, there are damage (cant find a healing) formulas with determination that result in +8 or +9det=1 point of str/int. Taking that into consideration, +6 is logical. For overmeld is not worth it in general than crit or sks/sps.
    (0)