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  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    I doubt they do it, however I wish they would open it up to six or eight per queue. There is just much more freedom battle wise if they have more people, though the holy trinity would be required at that point.
    (1)

  2. #12
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    If they're going to make it much harder then they're going to have to make significantly stronger potions for level 60's to use since the content will still need to be tuned assuming no healer is present.
    (0)

  3. #13
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,449
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    At floor 100, 150, and 200 your weapon glow changes color! We spared no expense.
    (2)

  4. #14
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    I kinda doubt that it is "that hard" if you can solo it it will be most likely faceroll with 2-4 people x)
    (1)

  5. #15
    Player
    Jib's Avatar
    Join Date
    Jan 2016
    Posts
    353
    Character
    Jibikly Pureheart
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Zojha View Post
    My (pessimistic) guess for the next floors:

    More traps. More frequent floor debuffs. Potentially new floor debuffs. Linked enemies (Number random). More enemies with more HP that deal more damage (To the point you'll need a proper trinity setup).
    Palace Skatene (owls) in every floor just jumping around towards you ... one after the other after the other .....a..f..t..e..r .. t..h..e .. o..t..h..e..r.
    The higher the floor more owls it spawns...
    (2)
    Last edited by Jib; 08-24-2016 at 09:54 PM.

  6. #16
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I know what they will do LAMPS!!!!!!
    (0)
    Age of War


  7. #17
    Player
    Kai_Lee's Avatar
    Join Date
    Sep 2014
    Posts
    794
    Character
    Kai Lee
    World
    Excalibur
    Main Class
    Lancer Lv 70
    SE will make floors 195 - 200 impossible to beat so players will stop complaining POtD is too easy. XD
    (4)

  8. #18
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by MihaelB View Post
    3 chests per room, 2/3 are mimics, roaming mimics, wall-flying mimics, 3-headed mimics, mimics that spawn mimics upon death
    Yo Dawg, heard you like mimics, so we put mimics in your mimics so you can kill mimics while killing mimics.
    (2)

  9. #19
    Player
    MihaelB's Avatar
    Join Date
    Feb 2015
    Posts
    827
    Character
    Mihael Blue
    World
    Tonberry
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Keyln View Post
    Yo Dawg, heard you like mimics, so we put mimics in your mimics so you can kill mimics while killing mimics.


    Source: http://i.imgur.com/KIiyZyS.png
    (2)

  10. #20
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Please, don't expect completely new thing.
    Harder mobs = more HP, more damage which is especially what happened when YoshiP said there would be harder mobs in Heavensward.

    Puzzles? Nah, not gonna happen.

    Quote Originally Posted by Zojha View Post
    My (pessimistic) guess for the next floors:

    More traps. More frequent floor debuffs. Potentially new floor debuffs. Linked enemies (Number random). More enemies with more HP that deal more damage (To the point you'll need a proper trinity setup).
    This isn't pessimistic in any way, in my opinion this is perfectly realistic.
    I expect more random mobs with AoE damage/sleep/whatever popping behind our backs and more annoying floor enchantments, but that's it.
    (1)

  11. 08-25-2016 03:13 AM

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