Results -9 to 0 of 173

Threaded View

  1. #39
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    In an ideal world the Dark Knight would bring debuffs and up the DPS that way, the Paladin would bring party buffs and up the DPS that way and the Warrior would bring a big axe and hit things very hard upping the DPS that way.

    Giving each tank a main thing and a secondary thing and then trying to stop them to stepping over each other in those areas would go along way.

    WAR: 1. Big numbers 2. Reliable cooldowns
    DRK: 1. Potent debuffs 2. AoE monster
    PLD: 1. Potent buffs 2. Very good straightforward cooldowns

    At the moment though, it seems WAR is at least adequate in all those areas, great in a lot of them. It doesn't leave much room for the others IMHO.
    (2)
    Last edited by Jandor; 09-22-2016 at 05:28 AM.