So i was reading threw and it seems everyone is trying to make PLD do more damage which, in my honest opinion, seems to contradicts what a PLD is described to be. The ultimate tank.
As for play style its described to use a mix of Tp and Mp stuff yet doesnt really.
What i propose is first make its shield oath and sword oath drain mana or Tp depending on the stance, kinda like DRk, causing you to have to balance between the two. Interesting and would add some challenge to playing pld other than the constant same rotation spam.
Secondaly buff shield oaths DMG reduction and make it so abilities like shield bash and such are only available when your using shield oath, or make it so shield oath now also absorbs some of the damage delt to party members behide them. Another idea would be to make so only an area infront of PLD absorbs damage appling mitagation. For sword oath same idea, but dont know what to do for it, any ideas would be great.
(Ran out or room 1/2