Regular monsters will never interrupt a paladin unless you get hit by a telegraphed special attack. Even then, maybe not.
Regular monsters will never interrupt a paladin unless you get hit by a telegraphed special attack. Even then, maybe not.
Maybe if you only pull a single pack. Pull even two packs and the combined damage will interrupt you. And if we're talking about letting your healer have sick AoE deeps you'd want more than 1 pack... and also, I reiterate, I dunno why/how you'd be taking enough damage from 3 mobs to warrant the casting of a 1200 potency heal.
You'd be better off popping one of those cooldown things, allowing both the healer AND yourself to DPS.
Last edited by SyzzleSpark; 09-14-2016 at 01:09 PM.
You don't get interrupted by cumulative damage. It's based on a percentage of your max hp, a single hit is either above that amount or below, and most trash mobs are below.Maybe if you only pull a single pack. Pull even two packs and the combined damage will interrupt you. And if we're talking about letting your healer have sick AoE deeps you'd want more than 1 pack... and also, I reiterate, I dunno why/how you'd be taking enough damage from 3 mobs to warrant the casting of a 1200 potency heal.
You'd be better off popping one of those cooldown things, allowing both the healer AND yourself to DPS.
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