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  1. #1
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Lyth View Post
    What baffles me, however, is the staunch insistence that PLD get an MP based AoE dps move. I understand that PLDs run into TP issues in longer fights. But that's because we actually use TP. The solution is to adjust TP management...
    ...If you want an AoE move which does dps and costs MP, you have to first solve the underlying problem of making MP meaningful on PLD. That way, you make the job into a fun and engaging gameplay experience.
    Yes, we all want a fun and engaging class but even more than that, I should think we want a balanced class. People arguing for a simple MP AoE damage ability, at least in my case, just want to fix the class as soon as possible, before they go on to make major overhauls of the whole class. Boring and balanced is still better than boring and imbalanced. Also, some people just prefer the way PLD works currently and wouldn't want major changes.

    MP based AoE might not be the most engaging option in the current design, but at least it would work and be in line with the output of other tanks. Any other option would require multiple changes to the class and be a much larger balancing operation. I think it's a perfectly reasonable stance go for a simple fix instead of a complicated one.
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  2. #2
    Player
    ErdrickLoto's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dahn
    Posts
    173
    Character
    Lief Katano
    World
    Goblin
    Main Class
    Dark Knight Lv 55
    Quote Originally Posted by Kitfox View Post
    Yes, we all want a fun and engaging class but even more than that, I should think we want a balanced class. People arguing for a simple MP AoE damage ability, at least in my case, just want to fix the class as soon as possible, before they go on to make major overhauls of the whole class. Boring and balanced is still better than boring and imbalanced. Also, some people just prefer the way PLD works currently and wouldn't want major changes.
    An MP-based AoE on PLD is not "boring and balanced". The WAR AoE costs 130 TP - a fair amount, though WAR has good TP regeneration from what I know. DRK's AoE uses MP, because being an MP-based physical class is DRK's schtick. PLD barely uses its MP, so an MP-based AoE would be an absurd boon for it.

    ...I'm not sure how "TP-based AoE" would be a complicated fix, either.
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  3. #3
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Updated original post to reflect everything thats been said so far.

    From our mostly clear ability to agree that its needs to be fixed.

    but also our obvious inability to agree on how to fix it.
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  4. #4
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by ErdrickLoto View Post
    An MP-based AoE on PLD is not "boring and balanced". The WAR AoE costs 130 TP - a fair amount, though WAR has good TP regeneration from what I know. DRK's AoE uses MP, because being an MP-based physical class is DRK's schtick. PLD barely uses its MP, so an MP-based AoE would be an absurd boon for it.

    ...I'm not sure how "TP-based AoE" would be a complicated fix, either.
    Of course it would be a boon. Because PLD needs one for AoE dmg. Hasn't this been clear throughout the whole thread? A boon is well justified. 60-100 potency AoE is not absurd at all. It wouldn't change PLD gameplay at all except for against 4+ or 5+ enemies depending on the potency they went with.
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