I can agree to that.
But, my response to the person, was their specific situation where they said "you cant hit an enemy" but you still get threat from flash. I personally didnt go test if i could get more threat from an invulnerable enemy or not, so i dont know if he is actually correct or not, but my point was, its too situational to keep flash being terrible. Which it is, from my original statement, because its not doing damage.
Which was the entire point of this thread in the first place.
Read title "Only class in the entire game that cannot"
You, then replied to me, that paladin is always going to have 600 potency of enmity with flash. Which i then replied thats fine, but warrior can enhance overpower with berserk, maim, etc because it does damage, but paladin cannot enhance flash, and you kept going on about 600 points of enmity. *_*
Points of enmity, potency of enmity, whatever.
Youre saying its 600 whatevers of enmity right?
Non crit? You can finally agree?
Ok.
So when you use berserk, you get MORE enmity right? Or no. If you say no i'm done with you too.
So since flash doesnt do damage, and Fight or Flight specifically says "Increases damage by 30%" using fight or flight you do **not** gain more enmity from flash coupled with fight or flight.
If you disagree again, you must be trolling or something is seriously wrong.
So now that we should be able to agree, warrior and dark knight get an advantage because their area of effect enmity generation action, gets more threat or enmity or hate because it *can* do damage, thus any sensible dark knight and warrior, can hold threat easier than a paladin because paladin, again, cannot enhance its threat.
Also the enemies will be alive for longer, because flash cant do damage, yet again.
So enemies will be alive longer, and you will have less threat on these said longer living enemies.
So
with enmity
paladin is lacking.



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