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  1. #10
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    Quote Originally Posted by Reynhart View Post
    Ok, so let me break it down to you.
    PLD with Shield Oath can easily keep enmity over any DPS and any other tank without their tank stance with Flash. If they use their tank stance without being hit, then they're just stupid.

    So, instead of calculating over and over how much enmity can each tank build, why don't you focus on the real issue, which is PLD cannot kill groups of mob as fast as DRK and WAR ?
    You know, this thing about damage, and not enmity...
    I can agree to that.


    But, my response to the person, was their specific situation where they said "you cant hit an enemy" but you still get threat from flash. I personally didnt go test if i could get more threat from an invulnerable enemy or not, so i dont know if he is actually correct or not, but my point was, its too situational to keep flash being terrible. Which it is, from my original statement, because its not doing damage.

    Which was the entire point of this thread in the first place.

    Read title "Only class in the entire game that cannot"

    You, then replied to me, that paladin is always going to have 600 potency of enmity with flash. Which i then replied thats fine, but warrior can enhance overpower with berserk, maim, etc because it does damage, but paladin cannot enhance flash, and you kept going on about 600 points of enmity. *_*

    Quote Originally Posted by Reynhart View Post
    You're still wrong...Flash is not 600 enmity. It's 600 potency, meaning it would build the same enmity as a 600 potency non-crit attack.
    It it were 600 flat enmity, you realize that you wouldn't be able to keep enmity over BLM in AoE situation (Who can easily do more than 1200 damage, thus enmity, per GCD), right ?
    Points of enmity, potency of enmity, whatever.

    Youre saying its 600 whatevers of enmity right?

    Non crit? You can finally agree?

    Ok.

    So when you use berserk, you get MORE enmity right? Or no. If you say no i'm done with you too.

    So since flash doesnt do damage, and Fight or Flight specifically says "Increases damage by 30%" using fight or flight you do **not** gain more enmity from flash coupled with fight or flight.

    If you disagree again, you must be trolling or something is seriously wrong.

    So now that we should be able to agree, warrior and dark knight get an advantage because their area of effect enmity generation action, gets more threat or enmity or hate because it *can* do damage, thus any sensible dark knight and warrior, can hold threat easier than a paladin because paladin, again, cannot enhance its threat.

    Also the enemies will be alive for longer, because flash cant do damage, yet again.

    So enemies will be alive longer, and you will have less threat on these said longer living enemies.

    So

    with enmity

    paladin is lacking.
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    Last edited by Daniolaut; 09-10-2016 at 11:21 PM.