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  1. #1
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Well, Paladin does needs a lot of reworking of it's stances, IMO. Like, sheild oath applying a passive buff to all positionals but the frontal position, party shields, and more self healing abilities, while sword oath should get a massive buff to skill speed, extra auto-attacks, lowered defense, and the ability to shift aggro to the off-tank for example. And, the tank stanceS should be a single icon. Look, I know everyone wants more offensive skills, but that's not really what paladan's are supposed to be in this series. Most of these could be made into traits to modify existing skills and buffs like higher TP and HP self-restoration in shield oath, CDs becoming self-heals, and clemency being able to heal the whole party. PLD is a job about survability and GLD is about attracting attention. Basing suggestions on those specific aspect just makes a lot more sense for PLD/GLD's, and it's what I really enjoy the most about the class.

    But, ever since 3.0 everything literally shifted to a strict focus on DPS and go-fast, which is not what it was designed for, which just ends up seriously burning me out.
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    Last edited by MPNZ; 08-27-2016 at 08:15 PM.