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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    PLD would benefit from a GCD AoE move in its kit. The problem is that MP is a throwaway resource on a PLD. As a result, skills which use MP cost you dps to use, either by not doing damage (i.e. Flash) or because they have cast times (i.e Clemency).

    A way around this would be to give PLD an AoE spell with a cast time (i.e. Banish III) and let blocks have a chance to give you a swiftcast proc that you can spend on a spell of your choice. You'd then make decisions about whether to spend these procs on dps, or on your utility/healing moves (i.e. Clemency).

    The other alternative would be something like Circle Blade, which could cost TP.

    Quote Originally Posted by Kitfox View Post
    Now, when I said ATB is GCD
    I don't want to get embroiled in this derailing discussion, but ATB (Active Time Battle) refers to a battle system. The individual "turns" in an ATB system are not referred to as Active Time Battles. It is incorrect to say "It is now time for me to perform an action, my Active Time Battle has come up!" Irrespective of whether you feel that FFXIV is using a spiritual variant of the ATB system, using the acronyms ATB and GCD interchangeably makes little sense.
    (2)

  2. #2
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    I would like to use Raise (conjurer cross skill) during battle, too.
    In fact, PLD got too many cross skills, which arent very usefull.
    (3)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  3. #3
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Caitlyn View Post
    I would like to use Raise (conjurer cross skill) during battle, too.
    In fact, PLD got too many cross skills, which arent very usefull.
    This. being able to raise in battle would be so damn great.

    As for paladins problems. I think a lot of them stem from the fact that it is a highly defensive focussed class is a very offensive orientated game..
    and in 99% of content the defensive toolkit a paladin has is worthless. divine viel wont save you from a failed dps check for example. and if you pass the dps check you take take no damage at all so divine viel doesn't make a difference.
    (0)

  4. #4
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Lyth View Post
    A way around this would be to give PLD an AoE spell with a cast time (i.e. Banish III) and let blocks have a chance to give you a swiftcast proc that you can spend on a spell of your choice. You'd then make decisions about whether to spend these procs on dps, or on your utility/healing moves (i.e. Clemency).
    This is actually one of the better ideas I've heard. They would really have to change how block works during spell casting for this, though. It's bizarre that you can not block while casting spells, especially since in the beginning mages had one-handed weapons and shields as an option.

    Quote Originally Posted by Lyth View Post
    It is incorrect to say "It is now time for me to perform an action, my Active Time Battle has come up!"
    It's not wrong to say your ATB gauge has come up, which is what I implied, quite specifically. In normal speech the 'gauge' drops and people usually refer to the wait time as ATB, at least that's how I've always referred to it. Even the games itself refer to the gauge with the term ATB, as there is equipment and Crystarium levels with a stat ATB level, ATB+1, ATB capacity and so on. ATB can refer to the whole system, or to the ATB gauge, I thought I made that very clear in my comment. If you refer to the gauge, then ATB and GCD are very much the same thing. I do agree Global Cooldown is a more descriptive name, but this is all just semantics really.
    (0)