Quote Originally Posted by Kitfox View Post
Movement is the only 'real time' part of combat. All mobs and bosses have their own unique turn length for their mechanical abilities and auto-attacks run on their own timer which is effectively just another ATB gauge, that you don't actually even pay any attention to.

If you took the movement away, you could easily drop the whole FF14 ability system into FF1-9+13, and the only thing different from those other FF games would be that you have an extra turn between the other turns for certain abilities.
Guys drop the ATB term when it comes to MMOs like this. This term does not apply to FFXIV whatsoever as it is in fact similar to WoW(where you have abilities that are on a Cooldown, rather than waiting your turn to use it again like FF1-10/12/13). To be honest though, PLD was lackluster in its creation in the first place.