You don't get interrupted by cumulative damage. It's based on a percentage of your max hp, a single hit is either above that amount or below, and most trash mobs are below.Maybe if you only pull a single pack. Pull even two packs and the combined damage will interrupt you. And if we're talking about letting your healer have sick AoE deeps you'd want more than 1 pack... and also, I reiterate, I dunno why/how you'd be taking enough damage from 3 mobs to warrant the casting of a 1200 potency heal.
You'd be better off popping one of those cooldown things, allowing both the healer AND yourself to DPS.
I see. Well I guess if this illustrates anything its that I've never stopped to cast something in the middle of a max-sized pull, because I'm generally hitting cooldowns and killing things. Which I still submit as the more effective use of anyone's time. Overhealing damage that would otherwise be negligible had you popped CDs, AND not DPSing (because you're casting), seems... well. Lets say inefficient.
The argument I've seen a few times in this thread that implies your healer can't DPS unless you cast Clemency is pretty ludicrous. You can both DPS, and healers will Holy/Gravity/Broil-Bane every bit as much with a good DRK or WAR. Only things will die faster in the latter two cases because those tanks use cooldowns and not casts.
Last edited by SyzzleSpark; 09-14-2016 at 04:48 PM.
You know you can hit your cooldowns and do some damage before you start casting, right? It's not like using Clemency removes Rampart. Buying the healer an extra GCD in cleric stance can be helpful sometimes. Then again, it's all dungeons so it doesn't really matter.
WhatOnly things will die faster in the latter two cases because those tanks use cooldowns and not casts.
Perhaps you meant "those tanks are attacking and not casting?"
Last edited by Brannigan; 09-14-2016 at 05:04 PM.
Sorry, I guess I thought that with the word "cooldowns" there was the implication in this context that they can be weaved in between damaging GCDs where Clemency cannot. And if you had cooldowns like Rampart up, a good healer putting up a regen/shield and stuns/slows, I didn't see whence the big damage would be coming that would require a heal the size of Clemency; ergo, both PLD+healer could be DPSing.
If that Clemency gives your healer even a single extra AOE GCD then you're looking at a gDPS gain that PLD could never achieve in place of that AOE GCD since... it has no AOE (outside of CoS (which is oGCD)).Sorry, I guess I thought that with the word "cooldowns" there was the implication in this context that they can be weaved in between damaging GCDs where Clemency cannot. And if you had cooldowns like Rampart up, a good healer putting up a regen/shield and stuns/slows, I didn't see whence the big damage would be coming that would require a heal the size of Clemency; ergo, both PLD+healer could be DPSing.
e: Also Clemency = 1+ AOE GCD(s) doesn't necessarily work in DF but if you can actually coordinate with your healer you can pull it off. Then again if I was using PLD in DF I'd probably Clemency anyway lol
Last edited by SpookyGhost; 09-14-2016 at 08:24 PM.
Dunno if anyone has mentioned this, but also take Shield Swipe off the GCD. DRK and WAR both have interrupts that sit off the GCD and it's infuriating to watch an interrupt-able attack counting down on an enemy name plate while Shield Swipe is also on GCD, when a DRK or WAR can immediately use their interrupt whenever it's off CD.
I'm assuming you mean shield bash, not shield swipe? As long as that cooldown wasn't 20s or however long WAR/DRK is.. I'd still say even with the GcD lock PLD still has the best stun simply because theirs isn't stuck behind a long cooldown or reliant on a proc (i'm pretty sure lowblow can be refreshed faster with a proc? maybe?)Dunno if anyone has mentioned this, but also take Shield Swipe off the GCD. DRK and WAR both have interrupts that sit off the GCD and it's infuriating to watch an interrupt-able attack counting down on an enemy name plate while Shield Swipe is also on GCD, when a DRK or WAR can immediately use their interrupt whenever it's off CD.
Shield Whatever-the-stun-one-is. I've had more problems stunning on PLD than I do on DRK, but maybe that's just me. Others I've had the discussion with seemed to agree with my assessment, so I just assumed that was the general consensus.I'm assuming you mean shield bash, not shield swipe? As long as that cooldown wasn't 20s or however long WAR/DRK is.. I'd still say even with the GcD lock PLD still has the best stun simply because theirs isn't stuck behind a long cooldown or reliant on a proc (i'm pretty sure lowblow can be refreshed faster with a proc? maybe?)
Last edited by SessionZero; 09-15-2016 at 12:30 AM.
The stun being without CD provides a lot of utility. When you can time the GCDs right it allows you to chain stun multiple targets, which is one of the differences that makes paladin stand out.
Some changes like extra effects for the duration of the stun would be nice, but I would not touch the GCD.
The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.
Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.
Parties should spend most of the time doing the phase that is written in the comment not trying to get there.
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