I don't mind it. They are both easy. All the low level dungeons put me to sleep though, I rarely do them now.

I don't mind it. They are both easy. All the low level dungeons put me to sleep though, I rarely do them now.
Suppose it didn't help that Hullbreaker is boring as hell.



You're dreaming if you think 3 dungeons instead of 2 will drastically change the experience. It didn't then, they stopped making a 3rd, good riddance. Better to put that manpower to other stuff.
Does it really matter how many dungeons there are? We had three, and there was always the one dungeon that we hoped we didn't get, and out of the remaining 2 we each had a preference. Essentially making it a coin flip anyway. I agree with what someone said earlier. Just add new dungeons to lvl 60, up the tome bonus, no more coinflip roulette.
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