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  1. #11
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    I don't typically use people's efforts without at least linking it back to the thread I found it on.
    (0)


  2. #12
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by viion View Post
    Nice Chart!

    Its likely the OP wants credit hence the distribution.
    Of course, credit will be given where credit is due. I just don't want to have to sift though all the crap on these forums to find the chart again.
    (0)

  3. #13
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Awesome work!

    I would suggest adding accessories. A quick summary of what I've noticed

    Rings:
    STR, MND, Attack+, random status resists

    Wrist:
    Blood/mana/lifethirst

    Havent really tested necklaces or earrings.

    (Also, is this still a work in progress? I have noticed a few omissions)
    (0)

  4. #14
    Player
    TerahValeth's Avatar
    Join Date
    Nov 2011
    Posts
    28
    Character
    Terah Valeth
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    @Molly_Millions and Holy_Dragoon, I don't mind if you use the chart for your LS sites.
    I also have it posted on FFXIV Pro.


    Quote Originally Posted by Sigmakan View Post
    Awesome work!

    I would suggest adding accessories. A quick summary of what I've noticed

    Rings:
    STR, MND, Attack+, random status resists

    Wrist:
    Blood/mana/lifethirst

    Havent really tested necklaces or earrings.

    (Also, is this still a work in progress? I have noticed a few omissions)
    Just so there is no confusion, this chart shows restrictions on what materia can be slotted into weapons and armor. As accessories cannot be slotted w/ materia, there is no reason to have them on the chart.

    If I see anything I wish to add to the chart, I will make adjustments and repost (though at the moment I'm happy with how it turned out). I am curious to know what "omissions" you believe I made.
    (0)
    Last edited by TerahValeth; 11-09-2011 at 04:40 AM.

  5. #15
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    One comment - Don't fill up the "empty" values with the previous value because the Grade (I used this term instead of Tier) directly affects multi-materia melds.

    A +1 Craftsmanship is Grade 1 where chances are concerned and not Grade 2, 3 or 4.
    (0)

  6. #16
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    nice chart, i just shared it on napster!
    (4)

  7. #17
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by TerahValeth View Post
    @Molly_Millions and Holy_Dragoon, I don't mind if you use the chart for your LS sites.
    I also have it posted on FFXIV Pro.




    Just so there is no confusion, this chart shows restrictions on what materia can be slotted into weapons and armor. As accessories cannot be slotted w/ materia, there is no reason to have them on the chart.

    If I see anything I wish to add to the chart, I will make adjustments and repost (though at the moment I'm happy with how it turned out). I am curious to know what "omissions" you believe I made.
    Oooohhh, totally misinterpreted your chart. My bad
    (0)

  8. #18
    Player
    TerahValeth's Avatar
    Join Date
    Nov 2011
    Posts
    28
    Character
    Terah Valeth
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by tymora View Post
    One comment - Don't fill up the "empty" values with the previous value because the Grade (I used this term instead of Tier) directly affects multi-materia melds.

    A +1 Craftsmanship is Grade 1 where chances are concerned and not Grade 2, 3 or 4.
    Not 100% sure what empty values you're referring to, unless you mean how certain grades of materia can have possible values that are the same (Grade 1: 1,1,1,2). I don't feel it should be shown as just 1,2 since when you break the equipment int materia you have the same chance to get that 2 value as you have to get a 10 on one that's (7,8,9,10), where as you have as good a chance at getting a 1 value as you have of getting a 7 8 or 9 individually.

    Also the total bonus has a much greater effect on the chances for multi-slotting than the grade does: the chance to slot 2 Tier III's that grant +15 STR (+30 total), is worse than the chance to slot a Tier III @+10 STR with a Tier IV @+16 STR (+26 total).
    (0)
    Last edited by TerahValeth; 11-09-2011 at 05:09 AM. Reason: poor wording in an area

  9. #19
    Player
    TerahValeth's Avatar
    Join Date
    Nov 2011
    Posts
    28
    Character
    Terah Valeth
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Ok, I think I see what you meant about filling the empty spaces, if Tier I has 1 and 2 as possible values, there is no way to tell if it's 1,1,1,2; or 1,1,2,2; or 1,2,2,2. I'll look into changing that, or finding more concrete evidence as to where the numbers change.
    (0)

  10. #20
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by TerahValeth View Post
    @Molly_Millions and Holy_Dragoon, I don't mind if you use the chart for your LS sites.
    I also have it posted on FFXIV Pro.
    Thank you muchly!
    (0)


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