Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 27
  1. #11
    Player
    synesthetic's Avatar
    Join Date
    Dec 2013
    Posts
    402
    Character
    Rihael Eden
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    I made a thread elsewhere asking if I could change my death pose to this:
    (8)

  2. #12
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    That'll be funny for Lalafells.

    (4)

  3. #13
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    devs please give us /dpose

    interchangable even upon death

    we need this
    (4)

  4. #14
    Player
    Sora-san's Avatar
    Join Date
    Dec 2014
    Posts
    91
    Character
    Rosa Ailanthi
    World
    Mateus
    Main Class
    Black Mage Lv 90
    I think male roe hold the warrior axe differently than anyone else but that's about it for any race differences in battle that we have :V I'd like a new death animation with a backflip before death.
    (0)

  5. #15
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Quote Originally Posted by Sora-san View Post
    I think male roe hold the warrior axe differently than anyone else but that's about it for any race differences in battle that we have :V I'd like a new death animation with a backflip before death.
    Male Roe also holds the Lancer Spear differently. Also Lalafell Arcanists hold their books differently. I think that's all though.
    (1)

  6. #16
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Natashio View Post
    PS3 limitations..?
    no

    And I vote for ragdoll animations.
    (0)

  7. #17
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    The only animation I have an issue with it Lalafell NINs when they have their weapons out while running...
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  8. #18
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by synesthetic View Post
    I made a thread elsewhere asking if I could change my death pose to this:
    This is how Tarutarus (FFXIV equivalent) dies in FFXI:

    (1)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  9. #19
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    I requested this once. I called it The Quality of Death. I think we should just have a bunch of random death poses, so it doesn't look ridiculous when everyone dies in the same pose. I mean, we're not suppose to die, but it happens. At least we can die in style.
    (2)

  10. #20
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I've wanted variations on this and the damage animations. given the size and force of some of the attacks, barely flinching seems a bit off, even if it is for low damage.

    As far as death animations, synchonized dying looks silly. In a perfect scenario there should be different ones based on how hard the last hit was, but even just changes in how we fall or collapse would be a welcome sight.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast